EQ II devs talk about Mayong and spell damages |
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Yesterday, we ran a new treasure chest article for EverQuest 2. And now, how about a dev chest article to cap the week? When you really think about it, a developer's word could prove to be more valuable than actual in-game treasures. And we'll take their words over riches, any time of any given day.So, what do the developers have to say his time? Quite interesting, actually. Lord Mayong Mistmoore remains elusive and a puzzle to players. Some regard him as a hero while others see him as a vampire. Game designer Tony "Sir Lucan" Garcia (aka Vhalen) agrees when he mentions, "Lord Mayong Mistmoore may be more powerful than any of us can ever dream of being."
Vhalen then hinted that the greatest mystery Norrath has ever seen will soon be revealed. He explained,
"He has discovered a hint of something far away and ancient, something that cannot be answered in conventional means. He could be leading us to a destiny where the secrets of Mistmoore will finally be revealed as Norrathians take one step closer to the inevitable."
Lastly, programmer Chris Kozak discussed +Spell Damage items and clarified certain issues on the matter. In simple terms, he'd like to reiterate that the casting time used is the base casting time. He warned players not to confused this with hasted casting time from items/achievement. His explanation reads,
"Dot's dont use the casting time to normalize. They normalize based on the number of ticks. If its less than 5 ticks then the benefit amount is reduced( ultraviolet would get 3/5 of the quoted amount in the description). AOE spells also get a further reduction due to the fact you are likely going to hit multiple creatures with it. Once all of that is done the total amount remaining is split over the total dot ticks."
Via EQ2Players
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