ArenaNet's James Phinney on Guild Wars 2 development |
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Mr. Phinney acknowledged that there were certain things they wanted to explore for Guild Wars 2 that they were never really able to implement in the original game. He talked about giving player characters added freedom of movement, adding common, persistent areas to the game (as opposed to instanced areas) and including several new playable races. Furthermore, the ArenaNet team is also considering deeper options for character development, as well improving upon the original's already-beautiful graphics.
While ArenaNet is excited about making everything better, they also want to make sure that they keep the old core principles that made Guild Wars so enjoyable. These include the hassle-free play, the freedom to play the game the way you want, the reward system for skillful play, the story that just draws you in, and the lack of a monthly fee.
Mr. James Phinney was practically bursting with enthusiasm when he described the many possibilities in store for Guild Wars 2. The question now is not if, but when they'll be able to turn those possibilities into realities.
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