Rappelz GM talks about game's specifics |
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With the open beta just around the corner for Rappelz, we certainly can not turn a blind eye on the updates being made on this promising MMORPG. That is why we are sharing you this recent interview with the game's head, Game Master Tanda. Before anything else though, we remind everyone that the open beta begins October 2 and the game goes officially online in November.This new fantasy MMORPG from Gala-net is loosely based from the Hindu mythology. God of Extinction Asura and God of Creation Deva believe that humans (Gaia) are too ignorant for their own good, that's why they sent their hordes to destroy them. Basically, all three races have a Warrior class, Mage class and Summoner class.
According to Tanda ,the most appealing facet of Rappelz is the pet system. "There are many types of pets. Some pets do melee damage, some cast healing spells, some are tanks, etc. Pets level up with players and can learn skills. You can also equip your pets with equipment to boost their stats." Also Tanda reveals that this feature is geared to draw in more female gamers.
Playing in different servers have varied implications as well. Experience loss will be suffered if killed by a monster in both PvE and PvP servers. However, being killed by player incurs no experience loss in a PvE server but it is otherwise in a PVP environment. Also, PK-ing someone gains you immorality points. Too much of these result to reduced movement and attack speed and other stat losses.Tanda then commented on how other MMORPGs are beginning to feel like work already. "The game should be fun enough and advancement quick enough so playing does not feel like work. We believe the gameplay and the quest and stamina systems will help alleviate the grind." The stamina system helps more casual players keep up with more hard core players.
Finally, Rappelz is free to play and Tanda promises that it will remain that way..
Via MMORPG-Gamer
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