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Waren Story's first CBT starts

Posted Mar 25, 2011 at 3:00PM EST by Carl B

Listed in: News Tags: closed beta, mmorpg, waren story
Ó

 

waren_story

Waren Story, an MMORPG by ALT1 Games USA, has its first CBT schedule according to the developer.

 

Vincent Guadagni, the head Project Manager of Waren CBT states that "this test will be mostly used to figure out and work on latency and disconnection issues, along with rooting out simple bugs such as typos and spelling/localization errors."

 

"For the closed beta test, ALT1 USA will be releasing the first three zones of Waren Story. All four classes will be available up to level fifteen. The users will be test out the leveling scale, the PvE combat, and can explore the available areas. GMs will be available during much of the uptime for to answer questions and tour players through the content.

 

Therefore, there will be contents limited during the first CBT as it is a test for providing better service, and ALT1 Games USA is highly expecting that the CBT users will suggest better idea as well as helpful feedback for Waren Story. As this CBT mainly focuses on system test, it will provideevery user to be able to test Waren Story actively giving opportunity to receive items and game cash."

 

Beta testing for Waren Story started today.

 

via Press Release



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Comments 


 
# RE: Waren Story's first CBT startsCarl B 2011-03-25 16:03
Hopefully this improves the game.

Reply
 

 
# Recycled GameTrinity_X 2013-02-17 19:32
:D
Remember, not everyone likes open world pvp. This was one of the reasons why the game died. No one likes to be ganked. Need option to have both pvp and PvE options. So much focus on PvP, that the game won't attract even hardcore buffs. Game looks to much of a slap up job.

Generic gameplay was a fail. Need to change the game as a browser game, no one wants to download a game like this.

Better chance as a browser game. No one will play a game where you lose inventory items and or experience points. Still got the mobs clustered in groups, fail ... Mobs are still ... Old McDonald..../sigh. graphics still outdated, early 2000, skill animation sub par ... STILL ....Fix the dang camera on windows mode.

Classes mimic one another .... not much difference between them other then Aesthetics ... Make classes more diverse from one another, improve skill animation. Low exp = low playerbase again. learn from past mistakes.

To much focus on pvp in this game .... failure. Make the game diverse. I see very little has changed with this game, you can't expect to meet the numbers you expect this game will bring. Game will attract the same amount of players in the past.

No one cares that Aeria has taken Alt1 under their wings, it's the game that needs a major overhaul. I said that to you guys about Troy Online ... Now Troy Offline. As Always... Trinity_X

....Accepting quests completely blanks the game screen so you can read quests.... /facepalm. Still with the huge oversized city and the endless running around.

Everyone has the same mount. All clones of one another. Ehhh If the Koreans didn't want it, how come it was recycled to us? Enviromentally Clean my Patoodee
http://www.google.co.nz/imgres?q=waren+story&um=1&hl=en&sa=N&tbo=d&biw=1070&bih=779&tbm=isch&tbnid=Rp3SDd6SHphVmM:&imgrefurl=http://news.mmosite.com/content/2011-06-15/1st_closed_beta_test_schedule_for_waren_story_announced.shtml&docid=wBpVfu3vtPTNfM&imgurl=http://img2.mmo.mmo4arab.com/news/2011/06/16/warenstroy/warencbt2.jpg&w=640&h=360&ei=fe8gUfn-LenNmgWtmYGoAg&zoom=1&ved=1t:3588,r:56,s:0,i:258&iact=rc&dur=1560&sig=115977803787324941103&page=4&tbnh=168&tbnw=300&start=44&ndsp=17&tx=99&ty=63

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