The Matrix Online designer journal |
The crew over at The Matrix Online has given us another great designer
journal. This time around , the designer journal focuses on HCFrog, who gives a
quick overview of what it is like to balance PvE in an MMO. If you have never
read up about class balancing and what it takes to balance and MMO, this is a
definite must read.
Step right up, ladies and gents, and see the mystifying process of balancing PvE for combat revision 2.0! See death-defying feats of aerial acrobatics, without a safety net! Watch as two green-conned weaklings demolish a hapless play tester! Shiver with fright as you confront the nightmarish reality of level-based damage mitigation!
One of the unique challenges with CR 2.0 came about because our engineers kick a little too much ass. In this case, they got the NPCs operating at a level they have never reached before. We all know that the one of the best parts of The Matrix Online is blasting your way through a pack of NPCs and leaving a trail of bodies in your wake.
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