Quick Jump Daily Digest

Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.


Email Address:


Email will come from "donotreply@caputomedia.com". Please whitelist this email address.

Cancel and Return to page

Tabula Rasa: developments we can expect in the future

Posted May 3, 2008 at 8:33AM EST by QJ Staff

Listed in: Titles, News Tags: NCsoft, Richard Garriott
Ó

Tabula Rasa: developments we can expect in the future - Image 1 


A lot of things are in store for Richard Garriott's Tabula Rasa, according to the game's lead designer, Tom Potter. In this week's Feedback Friday, Potter talks about what the devs are cooking for the game's populace.

According to him, the main focus of the devs right now are clan-owned control points, which has been a sought-after feature for some time now. While this is their current heavy burden, they're also working on several other tasks.

They've already completed some work for the PAU system, but first they want to get the whole thing "right". Before they release it, they want to create better missions and instances designed with PAUs in mind so players can take advantage of the gameplay.

Another thing on their priority list is improving avatars, Pet and AI improvements, and crafting. Class tweaks and changes are also in the works, so watch out for that. To read up on all of the changes that are in store for Tabula Rasa, follow the Via link below.

Via Richard Garriott's Tabula Rasa



This story sucks? This story rocks!
Vote Now!    This story ROCKS! (0) This story SUCKS!! (0)




Become a Member of QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can sign up for nightly updates.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link at the top right!

Add comment

Security code
Refresh


Welcome to QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link below!



Want to learn more about the team who brings you the QJ news?

Read about them now!


RSS Feeds Follow us on Twitter Find us on Facebook
Login:

HOT FLASH GAMES

Monster Truck Jumper

Left to Die

The Empire 2

Dark Dimension

Town Drift Competition

Heroes of the Sword
MMORPG Categories

Events
Featured Articles
Humor
Interviews
Lore
Mods
News
Off Topic
Opinions & Analysis
Patches
Previews
Reviews
Rumors
Screenshots
Site News
Titles
Tutorials
Utilities
Videos

Sitemap