Quick Jump Daily Digest

Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.


Email Address:


Email will come from "donotreply@caputomedia.com". Please whitelist this email address.

Cancel and Return to page

Salem economic system revealed

Posted Aug 20, 2011 at 4:00PM EST by Carl B

Listed in: News Tags: mmo, Paradox Interactive, salem
Ó

 

180px-paradox_interactive_logo

Paradox Interactive has revealed new details regarding the economic system in their upcoming MMO, Salem.

 

Free-to-play Massively Multiplayer Online RPG (MMORPG) Salem has received a strong showing of interest at the Gamescom show in Cologne, and at a recent Paradox Interactive press conference the devs revealed details about the game's economic system.

 

"The economy will be based around a store owned by the game that players can trade and purchase items from," explained Björn Johannessen, Creative Director. "When trading you'll receive silver based on the value of the resource traded. With this silver you can then buy inaccessible resources or ones you don't want to spend time gathering. The store will also offer the option to buy silver with real world currency. It's key for us that all items will be purchasable with the in-game silver only, so all players, whether playing for free or not, can buy any item for sale."

 

Salem has become synonymous with its controversial permanent death feature, a fresh twist on the MMORPG that introduces real risk as players push deeper into the new world, as well as giving them greater control of their towns and allowing for frontier justice in a potentially lethal Player-versus-Player (PvP) environment. Peaceful farming communities will have to remain vigilant, lest they find their way of life turned upside-down by witchcraft, thievery or even murder.

 

via Press Release



100% of voters think this story ROCKS!
Vote Now!    This story ROCKS! (1) This story SUCKS!! (0)




Become a Member of QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can sign up for nightly updates.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link at the top right!

Comments 


 
# RE: Salem economic system revealedjjcobra 2011-08-21 18:08
I'm very interested in this one. My only worry is the open-PVP system. As Björn Johannessen explains on the url I provided "Players in this world are able to attack each other, more or less, unprovoked"

Now this only concerns me if everywhere is a PVP zone. I hope they'll at least have a safe zone for brand new players.


Click below for more on Salem.
www.paradoxplaza.com/games/salem

Reply
 

Add comment

Security code
Refresh


Welcome to QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link below!



Want to learn more about the team who brings you the QJ news?

Read about them now!


RSS Feeds Follow us on Twitter Find us on Facebook
Login:

HOT FLASH GAMES

Monster Truck Jumper

Left to Die

The Empire 2

Dark Dimension

Town Drift Competition

Heroes of the Sword
MMORPG Categories

Events
Featured Articles
Humor
Interviews
Lore
Mods
News
Off Topic
Opinions & Analysis
Patches
Previews
Reviews
Rumors
Screenshots
Site News
Titles
Tutorials
Utilities
Videos

Sitemap