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Rift patch 1.01 now available

Posted Mar 11, 2011 at 3:40AM EST by Ryan F.

Listed in: News, Patches Tags: mmorpg update, patches, rift, trion worlds
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Trion Worlds' have deployed a massive patch update for Rift, bringing a long list of fixes and enhancements to the long awaited massively multiplayer online role-playing game.

 

 

Highlights of patch 1.01 includes changes to experience gains for rift, invasion, and foothold contents, the addition of water, life, death, and air raid rifts, changes on the inteface settings and more.

Patch notes:

FEATURED

  • Experience for appropriately sized groups relative to the difficulty of Rift, Invasion, and Foothold content has been returned to higher amounts as seen previously in Beta.
  • Water, Life, Death, and Air Raid Rifts are now available.
  • You can now set how many quests to track on-screen at once (up to 10) by changing the setting in the Interface -> Display category.
  • Shift-clicking to split stacks of items now works in your bank or bank bags.
  • Fixed issues causing player armor to appear the wrong colors after respawning or Soul Walking.

GENERAL GAMEPLAY
  • You can now link locations in chat! Just like other links, shift-right-click your map or minimap while entering chat text. Clicking someone's location link in chat will place a waypoint on your own map.
  • You can swim up using the jump key while also in mouselook mode (default: right mouse button to look around).
  • Added a custom error if you cannot use a questgiving item.
  • Raid groups roaming across the lands to destroy non-Rift/Invasion content will see lowered experience rewards.
  • Experience for appropriately sized groups relative to the difficulty of Rift, Invasion, and Foothold content has been returned to higher amounts as seen previously in Beta.
  • Cash loot is now auto-split in all group loot modes, including Free-for-All.
  • Players are now automatically bound to the Soul Recall point of the first Porticulum Master they speak to.
  • Achievement: Seeking Solace: Fixed an issue causing the achievement to grant early and prevent you from looting the other objects.

RIFTS AND INVASIONS
  • Fixed a bug during Major Rifts where low ranking contributors wouldn't get Planarite. All contributors should receive at least some Planarite.
  • Reduced the amount of zone event participation required to earn the rare Sourceshards.
  • Experience for Rift, Invasion, and Foothold content now scales down from these increased levels when very oversized groups are participating – with the net result being that very large groups should see experience values similar to the amounts granted prior to this update. Smaller groups will see increased experience reward.
  • Reduced Notoriety gained from Invasions from 75 to 50 total.
  • Increased the bonus health given to Rift NPCs when nearby player population is high. Also added increased damage based on population.
  • Added additional fail-safes to ensure Colossi bosses appear at the end of events.


You can check out the full list of changes at the source link below.

 

 

Via [Rift]



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Comments 


 
# RE: Rift patch 1.01 now availableRyan F. 2011-03-11 04:42
any of you guys tried this game yet? heard a lot of good things about this one

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# RE: RE: Rift patch 1.01 now availableChristotle 2011-03-11 05:34
it is utterly phenominal, i should be hitting 50 today, and start down my pvp line :D i can't wait!
you should really give it a go, its a fantastic polished mmo for saying it was released 3 weeks ago!

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