Horizons: In Development Update |
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The people responsible for Horizons, continued patching out numerous files, including the new assets for the Confectioner revamp as well as a few new monster assets. Neither are available to players just yet, but things are moving along nicely on both fronts.
Other assets will be coming over the month as they begin working on fixing the occlusion on many of their existing models. Combined with the client work that is on-going, soon you, dear gamers, will begin to see improvements in performance in towns across Istaria.
June is also going to be a great month for Tulga Games LLC because they'll be adding two new people to the Design Team: Zach Whitten and Michael Hampden. They also gave an update on their pending projects such as:
Island of New Trismus - The people at Tulga is still work on New Trismus. According to their updates, the Warrior and Mage Schools' quests can now be said to be complete and have undergone rigorous testing. They've gotten a lot of great and constructive feedback on these from players and testers.
Confectioner - They've begun to work on the foods and formulas themselves. They promise that in June, gamers will likely begin to see spawns of new resources appearing throughout Istaria while other resources involved with Confectioner move around a bit. Quests and other lore-related issues with Confectioner are also being worked out.
New Monsters- They've been working on new monsters (crabs and scorpions) for quite some time now. Still working on them.
Player- Written Quests- Work on the documentation and FAQ continues. The first set of player-made quests created by LaughingOtter and made using the Quest Editor, will be reaching the live servers in the next week or two.
Flying Cargo Disks- Additional details such as storage capacity and construction requirements are still being determined.
That's it for now, but be sure to check us out for new updates about Horizons and other MMOs that tickle your fancy.
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