Gravity Interactive fixes Requiem: Bloodymare bug during server maintenance |
Ó
A closed beta is usually a good time for a company to iron out all the kinks in its game. Server maintenance periods, such as the one that Gravity Interactive held yesterday for Requiem: Bloodymare, tend to bear this out.Yesterday's maintenance period lasted from 8:10 p.m. to 10:00 p.m. PDT. It was relatively short, but it gave Gravity Interactive the time to address a known bug in the game: the character creation issue that prevented Requiem: Bloodymare players from creating new characters.
Gravity Interactive's maintenance periods are regular occurrences, so who knows what issues the developer will correct the next time around? Stay tuned for more Requiem: Bloodymare updates as we get them!
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
| Most Commented | |
| NPD Study: US kids as youn.. | (38) |
| More Estavillo subpoenas -.. | (23) |
| Erik Estavillo subpoenas B.. | (10) |
| Valve looking at MMORPG sc.. | (3) |
User Favorites - December
Categories
Archives
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006