Flagship to remedy Hellgate: London problems |
Ó
Hellgate: London has had its share of problems. From minor game hiccups to subscription issues, it might seem to some people that Flagship Studios' game is going downhill. Suffice it to say, however, that such isn't the case. Flagship Studios recently sent out a letter that addresses the concerns of many gamers, and lists the top priorities and issues the company is currently working on.Here's the letter from the devs:
Dear Customers,
We realize many of you are experiencing a variety of problems. We at Flagship and Ping0 are working hard to address these issues.
Our current top priorities are:
- Resolving any remaining problems related to billing and subscriptions.
- Fixing two known bugs which cause players to sometimes lose items (one related to dual focus/dual melee, and one related to loading issues).
- Making improvements to memory usage in order to reduce "Memory Exhausted" crashes.
- Fixing a known issue with the user interface which causes the application to lock up intermittently.* An issue which occasionally prevents characters from being able to load or switch instances.
- General chat interface improvements. (Many improvements are in the works).
- Random disconnects and lag.
- Allowing higher resolution textures and models for other players.
- Various known problems with being able to continue interrupted side quests.
- Remnant quest items not getting destroyed and "clogging" up inventory.
- Continued problems with saving / loading Engineer Drone items.
- Invisible party members.
- The nanoforge not correctly improving rare and better armors.
- Getting stuck on collision.
Some of these are issues which will be fixed as soon as possible and go live in upcoming patches, some will be in our upcoming content patch, and others are issues on which we will make gradual improvements to on a continuous basis.
Of course we also have a more extensive bug list as well as lot of general improvements and new content in the works. Everyone here is working full-time to support Hellgate. We appreciate your patience.
- The Hellgate: London team
We certainly hope the game-breaking and subscription bugs get fixed first though, as those seem to be the ones that'd really turn off consumers. In any case, we wish them luck in their attempts to fix the problems plaguing the game at present.
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
| Most Commented | |
| NPD Study: US kids as youn.. | (38) |
| More Estavillo subpoenas -.. | (23) |
| Erik Estavillo subpoenas B.. | (10) |
| Valve looking at MMORPG sc.. | (3) |
User Favorites - December
Categories
Archives
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
Comments [refresh]
...and I've been gaming for over 25 years. The game freezes, crwls to a stop, dumps you out mid-quest with memory errors..I could go on and on, but won't. I have a respectable rig (Ath x2 4600, 4GB RAM, nVidia 8800GTX), but you'd think I was trying to play it on an old Pentium machine.
What the company has done is nothing short of a rip-off: they shipped a game LONG before it was ready for prime time.