Box 'em out: cutting the threads of MegaPrims

Posted Jan 2, 2007 at 3:04PM by QJ Staff Listed in: Titles, News Tags: Dan Brown, Linden Lab
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Not a megaprim...While the Dan Browns of Second Life are tracking down cases of art fraud, it seems that Linden Lab is also on the hunt with users dabbling in MegaPrim blocks. As a bit of introduction, MegaPrims are exploits of regular Prim blocks which are used to construct buildings and structures in SL.

While a regular Prim is only limited to ten meters on any axis, the MegaPrims can exceed this value by over ten times. Users would create them through libsecondlife and sell them to other people. Aside from it being a virtual black market good, the reason why Linden Lab is hunting these criminals down is because the MegaPrims could cause inefficiency in the simulator code and other unusual problems in certain areas.

Two users have already been banned due to this MegaPrim issue on the basis of not following the agreed terms and policies of registry in the game. To quote from the game's Terms of Service (ToS): "You are prohibited from taking any action that imposes an unreasonable or disproportionately large load on Linden Lab's infrastructure."

Since these MegaPrims are pretty much easy to spot and detect on the automated database, Linden Lab is sure to snuff out this case pretty quick. It's clean up time!

 
 
 

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