Quick Jump Daily Digest

Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.


Email Address:


Email will come from "donotreply@caputomedia.com". Please whitelist this email address.

Cancel and Return to page

The Hollywood Reporter interviews Richard Garriott

Posted Feb 21, 2007 at 9:21PM EST by Karl B.

Listed in: Titles, Interviews Tags: Asia, Hollywood, Hollywood Reporter, interviews, Korea, mmorpg rumors, NCsoft
Ó

Tabula Rasa's fall release is getting closer and closer by the day, and today we've got more words from NCSoft's Richard Garriott. This time, it all comes from his recent interview with The Hollywood Reporter. Read on for a few snippets.

Richard Garriott - Image 1


The past. Garriott points to the stock "fundamental creative differences" answers when asked about his departure from Electronic Arts. Going more in-depth, he explains, "EA's core business is making sports games, and they've got a machine and a process that does that very, very successfully. Frankly, EA wasn't convinced that the MMOG business model was the way of the future and so that ultimately led to my retirement from EA."

The present. While most analysts say that the MMOG market is already saturated, Garriott begs to differ. "Lineage is already up to six million players in just Asia alone and something like one out of 10 people in Korea have a Lineage account," he says. "If you compare that sort of penetration to the U.S., we still have a long way to go to reach saturation."

He further adds that while World of Warcraft is clearly a gaming phenomenon and is currently selling millions of copies right now, most blockbuster games also sell in the millions of copies nowadays. "I don't personally think that any game has hit market saturation, including Warcraft."

The future. Garriott says he believes that MMOGs are "still in their infancy," and that World of Warcraft is still in the first MMOG generation. "I love the game and have nothing but compliments for it," he says. "But it is also extremely derivative of the other online games that have come before it."

He acknowledges that change will come slowly, but the process is already starting. "The winner in the competition for the next-generation MMOG will be the developer who can create a game with the same real tension and excitement that solo-player games offer."

For the full interview, click on the "read" link below.



This story sucks? This story rocks!
Vote Now!    This story ROCKS! (0) This story SUCKS!! (0)




Become a Member of QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can sign up for nightly updates.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link at the top right!

Add comment

Security code
Refresh


Welcome to QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link below!



Want to learn more about the team who brings you the QJ news?

Read about them now!


RSS Feeds Follow us on Twitter Find us on Facebook
Login:

HOT FLASH GAMES

Monster Truck Jumper

Left to Die

The Empire 2

Dark Dimension

Town Drift Competition

Heroes of the Sword
MMORPG Categories

Events
Featured Articles
Humor
Interviews
Lore
Mods
News
Off Topic
Opinions & Analysis
Patches
Previews
Reviews
Rumors
Screenshots
Site News
Titles
Tutorials
Utilities
Videos

Sitemap