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Skyfire can’t handle the heat

Posted Nov 5, 2010 at 12:38PM EST by QJ Staff

Listed in: News Tags: apple, ios, Skyfire
Ó

We now know this was actually to do with Skyfire's servers unable to handle the demand as the horde of iPhone users were testing out the new app. From Skyfire’s blog:
Skyfire for iPhone has been received with unbelievable enthusiasm. Despite our best attempts and predictions, the demand far exceeds our initial projections. The user experience was performing well for the first few hours, but as the surge continued, the peak load on our servers and bandwidth caused the video experience to degrade. Thus we are effectively ‘sold out’ and will temporarily not accept new purchases from the App Store.  We are working really hard to increase capacity and will be accepting new purchases from the App Store as soon as we can support it. We are very grateful for the demand. Within 5 hours, Skyfire for iPhone became the top grossing app, the third highest paid app overall and the top application in the Utilities category. Wow! Please bear with us as we bring our capacity in line with the incredible demand – stay tuned.
Bit disappointing that they were not ready to take on the traffic they must have surely expected. This type of news also does serve as free press for the browser – as we’re sure a lot of people will download it once it’s back on the App store again. We applaud Skyfire’s efforts – but were hoping to see more websites switch to the H.264 / MPEG4 format so we can do away with the need for Flash video. As we hate how much Flash video can slow down a system.


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