To tilt or not to tilt? id Software wants your feedback

Posted Jul 25, 2009 at 6:06PM by Glenn M. Listed in: Gaming, News Tags: id Software, John Carmack, Wolfenstein
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To tilt or not to tilt? That is the question that John Carmack wants answered. In his post at the Touch Arcade forums, the id Software dev said that he is considering the removal of the tilt-to-turn option in Doom Classic, which may get in the way of better gameplay.

John Carmack - Image 1 


Those of you who've played Wolfenstein 3D may have a lot to say about the subject, and if you want to help John Carmack out with your feedback, you can follow the source link below and let him hear your thoughts. That, or you can just make a few comments below.



More from id Software:


Via Touch Arcade

 
 
 

Comments [refresh]

by nate443556 - 2009-07-25 14:35
» First

No tilt

by Saizo - 2009-07-25 23:27
» Absolutely NO

No tilt! Wolfenstein 3D has almost perfect controls for iPhone with "buttons". If Doom Classic had same controls, I'm happy.

by vizard00 - 2009-07-26 02:40
» ok

lets say no tilt but :



1 - shoots and bombs : left down 2 big boutons

2 - camera and aim : right down of iphone screen , and hight sensisive controle to make it in smal area and to not hide screen by fingers

3 - use tilt for vehicle " :) is their any vehicle "



thats all

by no tilt - 2009-07-26 16:46
» Tilt sux

No tilt

by Rob *****inson - 2009-08-01 12:07
» Remove tilt

Please no tilt, wolfenstein's controls are first rate and would be perfect for doom classic

by Rob *****inson - 2009-08-01 12:10
» Remove tilt

Please no tilt, wolfenstein's controls are first rate and would be perfect for doom classic

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