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Doom Resurrection for iPhone and iPod Touch out now, interview with the devs |
Listed in: Gaming, Videos, Interviews Tags: apple, id Software, ios, John Carmack
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One of the biggest criticisms about Doom Resurrection was that it felt like an on-rails experience, which described the game to be limiting. This, however, was contested by both Carmack and Mustaine, saying that they limited the free-roam aspect to make the game far more accessible and improved the overall experience.
"We tried to avoid having it characterized like that, there is a stigma associated with that," Carmack said. "We like to talk about it as kind of a "crafted experience." Adding to that experience would be the tilt-to-aim mechanic, which they proudly put in place of the not-as-fun tap-to-shoot format. This feature has not been used in other iPhone games yet, and they expect it to be imitated soon.
Here's a vid for you to get a bigger picture of what they're talking about.
Doom Resurrection is now available in the App Store for US$ 9.99.
More on id Software and Doom Resurrection:
- New id iPhone project every two or thrree months, says Carmack
- Doom Resurrection debuts on App Store next week, gets trailerized
Via Touch Arcade
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