13 Jumps
Sony whips out Black Friday bundles
3 Jumps
PSP homebrew - s9xTYLmecm 091124
Posted May 16, 2007 at 09:53AM by Chris C
Listed in:
PlayStation 3,
Xbox 360
Tags:
Reality Pump,
Zuxxez
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Upon hearing the rumor that Oblivion/Diablo-esque RPG, Two Worlds from producer Zuxxez might be headed to the PlayStation 3, QJ decided to go straight to source and find out what the deal is, and find out we did. Official word is that developer Reality Pump already has PS3 dev kits, and is "currently checking the possibilities. But there is no final decision right now." So there you have it, it's definitely a possibility. If you're a big fan of Two Worlds, let the developers and publishers know in the way only internet armies can, and keep checking back for a big interview focusing on the Xbox 360 version of the game, also you can bet we'll let you know once we hear anything else about the possibility of a PS3 version. |
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Posted May 15, 2007 at 08:34AM by Chris C
Listed in:
Wii,
PSP
Tags:
PS2
Ó
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Greetings dear readers, fair-weather friends and assorted rabble! We've got together with the guys over at Game Factory to offer you the chance of winning a free copy of their new fighting game Legend of the Dragon (Previewed in our pages here!). We've got one copy on each platform, PSP, PS2 and Wii to give away, so if you're interested just follow these simple contest rules:
'Aint life grand when you can get free games? |
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Posted Apr 05, 2007 at 11:15AM by Chris C
Listed in:
Mobile,
Games for Windows
Tags:
Toshiba,
speaker system,
chrome,
Fingerprint Scanner,
IEEE,
Starbucks
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Toshiba might not be the first name that pops into your head when you think about high end PC gaming (much less high end laptop
PC gaming) but having recently given its latest Satellite gaming laptop
a drive around the block, I think it's safe to say that's about to
change.The Design and Chassis: It's pretty darn classy, if you're a little bit more mature about your gaming and would rather not be seen walking around with a laptop that looks like it's a leftover prop from some bad 90's B-movie, you'll appreciate the P105's simple sleek curves and distinct lack of gaming bling. If it needs to it can actually look surprisingly normal, you can whip it out at the local Starbucks and manage not to look like the ultimate geek. There's no ugly chrome, no weird and extraneous cheap plastic attachments, just an understated sense of verve in the form of a soft blue glow from the systems front mounted speakers. Keys and shortcuts are conveniently and intelligently laid out with ample space so things rarely feel cramped. I say rarely because the touchpad is perhaps just a little small to be completely comfortable, and because it's offset to the left which kind of gets a little inconvenient during a heated gaming session. That said, the special tap activated backlight is quite useful, as well as the quick access provided to a number of software driven shortcuts, with options to quick-launch the web browser, volume control as well as activate various applications and multimedia functionality. Read the rest of the review, after the jump! |
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Posted Jan 31, 2007 at 11:00AM by Chris C
Listed in:
News,
MMORPG
Tags:
beta test,
mGame,
beta key
Ó
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More keys! That's right, we've given away hundreds already, but we've got hundreds left to go, now's your chance to get in on MGames' charming MMO. If you'd like to take part in the 3rd closed beta, all you have to do is follow these steps: -Send an email requesting a Beta Key to contest@qj.net with the subject title "Scions of Fate Beta". - You'll receive your key in the mail shortly, after that all you have to do is register a free Netgame account and activate your beta key! Nuthin' to it! Additionally, if you already got a key during the 1st or 2nd closed beta, you don't have to try to get in on this one as well, you'll still be allowed to play with that same key in this third closed beta. Also, please note that if you've already sent an email requesting a beta key in, you don't need to request another one, your request is being processed and you'll be sent one shortly. Be sure to read the rest of the article after the jump for a word from MGame! |
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Posted Jan 12, 2007 at 10:10AM by Chris C
Listed in:
MMORPG
Tags:
beta test,
mGame,
beta key
Ó
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UPDATE 1: All the keys for this first closed beta have been exhausted. Many thanks to everyone who emailed, we hope you guys who got in enjoy the game and head on over to our newly created Scions of Fate forums to talk about your experiences. If you don't get an email within the next thirty minutes or so it means you unfortunately didn't get in. Don't be disappointed however, come January 19th, we'll be giving out a further 200 keys for the second closed beta. See you then! ORIGINAL ARTICLE: You just know QJ's always got your back. Right now we're giving away 100 FREE Beta Keys for you guys to try out MGame's comic-book inspired action MMO, Scions of Fate. As usual, we're going to try and make this as easy and as pain free as possible for you. All you have to do is follow these simple steps: - Send an email requesting a Beta Key to contest@qj.net with the subject title "Scions of Fate Beta". - You'll receive your key in the mail shortly, after that all you have to do is register a free Netgame account and activate your beta key! It's so easy even a muggle could do it! -The first 100 emails I get will have beta keys sent to them, so get crackin! If you don't get a key in the email, it means your fingers unfortunately didn't possess the crazy quick speeds needed to survive on "teh internets". If that's the case, don't despair, you'll get another chance, read on for deets. As stated there are 100 keys available in this first closed beta, so be sure to act quick and get yours now! The first closed beta runs from the 15th-19th of January. A second closed beta starts on the 22nd, and we'll be giving away 200 more keys for that. The cool thing is that if you participate in the 1st closed beta, you don't need to re-apply for the second! But don't worry your wee liittle noggins about that just yet, send your email request for a beta key now, and be sure to read the rest of the giveaway details after the jump! Read the rest after the jump! |
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Posted Dec 28, 2006 at 03:01PM by Chris C
Listed in:
PlayStation 3,
Xbox 360
Tags:
AQI,
Artoon
Ó
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Posted Dec 28, 2006 at 02:23PM by Chris C
Listed in:
Xbox 360
Tags:
Bungie Studios
Ó
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When important people talk, the world listens, so listen now. Henceforth, strawberry cheesecake (the baked kind, not the crappy pre-frozen dreck) shall accompany every meal eaten, like forever. Chris Coker hath spoken. Okay, okay, so maybe I've got delusions of grandeur, maybe I'm not important at all, but Tyson Green, Multiplayer Design Lead on Halo 3 is, he recently sat down for a pow wow with the folks at GamePro, and we've got da juice... Wooo! GamePro: We think Bungie is one of the few developers that is doing online gaming right. What are the biggest problems plaguing online games today? Tyson Green: For big online games, the biggest problem is probably getting the right population. A matchmaking model, or an MMO (persistent or not) requires a large enough population to keep the system fed. Not enough, and the system fails, so nobody uses it, and it's a downward spiral. And even if your system works fine with a small population, your players may be uninterested because not enough of their friends are playing. There's also a lack of focus on the offline-to-online transition. There are games which are fantastic offline, but have very rough, unfinished network code, or a bare bones interface for finding a game. If you don't fully and seriously support the online experience, it's going to turn out badly, and then you're going to faceplant into the population problems. GamePro: Gears of War is a great example of how to do co-op online play right. Should co-op (online) be considered a standard, and is that a direction Bungie is interesting in moving? GREEN: Again, depends on your game. A very atmospheric game like Resident Evil or F.E.A.R. might be ruined by having someone else in the game with you. Doubly so online, where you don't even have the connection you might have with someone on the sofa beside you. Likewise, a very exacting game like the original Ghost Recon could be pure frustration (though for people in the right mindset, it was a superb coop game.) So no, not a standard... but if you can support it, and your gameplay supports it, it's a fantastic feature. And it's an interesting direction for Bungie, certainly. Marathon and Myth both featured network cooperative modes, and we've wanted to do it for Halo, but so far it's been something we've been unable to really commit to doing right. It's non-trivial, but we'll see what happens. For the full interview, hit the read button below. |
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Posted Dec 28, 2006 at 01:39PM by Chris C
Listed in:
Wii
Tags:
Zelda,
r-type,
Famicom,
Mega Drive
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Would it really be so hard to release the same Virtual Console titles simultaneously in all territories rather than leave some of us with an anemic lineup? Whatever the case, looks like us Westerners will be eyeing the Wii's Japanese Virtual Console lineup with a tinge of jealousy for a while longer. Here's a list of Nintendo's Virtual Console lineup for the fine month of January... more than enough reason to stick indoors and play with your Wii eh? Now if they'd just fix the damn pricing... FAMICOM TITLES Ikki (500 points) Ice Climber (500 points) Zelda II: Adventures of Link (500 points) Kid Icarus (500 points) SUPER FAMICOM TITLES Fire Emblem Seisen no Keifu (900 points) NINTENDO 64 Mario Kart 64 (1000 points) W00t! MEGA DRIVE Bonanza Bros. (500 points) Gain Ground (500 points) PC ENGINE Alien Crush (500 points) R-Type II (500 points) Soldier Blade (500 points) Moto Roader (500 points) |
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Posted Dec 21, 2006 at 11:02AM by Chris C
Listed in:
PSP
Tags:
Christmas,
Amazon,
Neuros,
califrag
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All good things have a beginning and an end, unfortunately this little article signifies the end of another wonderful contest made possible by the folks at Neuros, hosted by yours truly at QJ. In any great battle there are winners and losers, unfortunately there could only be one winner this time around, and his name (or digital name) is... Califrag! Congrats dude, well played and thanks to everyone for entering. Califrag's already been contacted for the deets on his shipping info and Neuros will make sure his pleasure bundle finds its way to him post haste. Again, thanks to everyone for entering, don't lose hope if you didn't win, you never know when another contest will just pop up out of nowhere! It's also worth noting that Amazon currently has the Recorder 2 on sale for $99, $30 bucks off the regular price! Christmas Cheer and Yuletidey lurv from the guys at Neuros and the entire QJ network staff. |
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Posted Dec 12, 2006 at 02:57PM by Chris C
Listed in:
PSP
Tags:
Neuros
Page 1
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So you've been a little naughty this year, maybe Santa isn't exactly thrilled, maybe the red-suited fatman won't be zipping down your chimney to shower you with gifts and yuletide joy, never fear, QJ and Neuros have got your back. You might be thinking we've already given away a few of these, but you'd be wrong (ish) this is a whole different beast. What the guys at Neuros are offering today is the advanced model of the regular Neuros Recorder 2, this is the Neuros Recorder 2 Plus! What that means is that you'll be able to use this swanky little device not only with your PSP, but with your iPod and those new fangled smartphone devices all the cool kids are carting around these days. Click here to find out more about the Recorder 2 Plus. If you happened across our last little shindig where we gave a Recorder 2 away, you'll know the drill, it couldn't be simpler. All you have to do is reply in the comments below while signed into QJ with your site username (register if you haven't got one), once we get all entries, we'll shake the box round, have Jake cut a fancy ribbon and pull a lucky name from the ether. Entries will be accepted until Friday 15th at 9pm CST, so be sure to reply before then. Contest Rules:
As always in these sorts of things, we wish y'all the best of luck. |
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