|
We don't know about you but we sure love Tabula Rasa logos. It's pretty cool to befuddle your non-TR gaming friends with these, they look so professional. As for now the Benefactor Stone project uncovers two new logos. SI Research Labs have received and processed these. The first one appears to be a logo for "location". It looks like a sniper gun's cross hairs. It's a circular shape divided by a cross that has a dot in the middle. The next logo appears to be four squares arranged in a table, three of which has a dot in the center with the upper right hand square having no dot inside. It's a logo that means "most / many" These logos are meant to interest would-be TR enthusiasts and fan interaction. If you're wondering who's to be credited with the nice designs of these logos, it's game designer Richard Garriott. There are more than a hundred of these logos, the complete set of which will be released as soon as TR launches - so watch out. |
|||
|
|||
|
We're not sure why the disease hasn't been given much attention. It's been said that only 10 percent of anorexics get help. And of all anorexic sufferers, 15 percent are sure to die. They say that the reason why there are so many anorexics who die is because anorexia is very difficult to diagnose and the victims are not often aware of how gravely ill they already are. In this regard, the UK government decided to release UKŁ 2M (US$ 3.9M) to fund a research project that will help anorexia victims in the country. Researchers at the Institute of Psychiatry say that they're going to use the money to find ways of diagnosing and treating victims before the disease takes hold. The study will also develop new forms of cure aimed for victims with special needs, including mothers, and women with reproductive problems. The fund has been given to the South London and Maudsley NHS Trust, in partnership with the Institute of Psychiatry, King's College London, and eating disorder charity Beat. Researchers hope that the study to be funded by this grant will enable to have new treatments for anorexia in five years. |
|||
|
|||
|
Amidst the controversy that addles the gaming community, here's a ray of light shining on the industry. Choices UK, an entertainment retailer in Britain, announced that games sales helped them boost their sales figures by up to almost 10.4 percent. To further illustrate, because of games in their inventory, Choices UK revenues increased from the equivalent of US$ 154.85 M to US$ 170.9 M. Losses were also cut down from US$ 5.7 M to US$ 526,091. These stats are for the period of 28 weeks ending in February 10. It helped that the retailer closed down 31 loss making and non-trading stores during the period. There were 162 healthy stores left for the chain, and says the company, it looks like their up looking income condition is set to continue. They just found the answer for this trend: games. Why couldn't just other media and entertainment retailers follow suit? In a company statement, Choices UK declared that: As part of the strategy for our stores we have rationalised the product range, discontinuing mobile phones, portable electronic goods and a range of impulse lines. This has enabled a renewed focus on our core ranges where we have substantially increased our offering of games hardware and software, as well as revamping our DVD and sell-thru sections to ensure strong value messages throughout the stores. Choices UK also believes that the recent Playstation 3 launch would up their market share by 6.5 percent. |
|||
|
|||
|
Next in the console sales count are PSP, PS2, PS3, Xbox 360, GBA and Gamecube composing 19 percent, 8.1 percent, 8 percent, 1.5 percent, 0.6 and 0.1 percent respectively. When it comes to software sales, meanwhile, DS software sold the most, representing 51.7 percent software sales. The rest of the software sales stats are as follows:
|
|||
|
|||
|
Stowe would not exactly sail alone. He will be accompanied by mate Soanya Ahmad in his quest to spend 1,000 days aboard Schooner Anne. For a thousand nights, they will not land, take on supplies, nor refuel. They plan on setting sail April 21st, and they hope to break the record set by Australian Jon Sanders, who spent 657 days circumnavigating the globe three times during 1986-1988. Because of the the isolation and physical challenges that this sailing plan presents, the duo dubs their project as "The Mars Ocean Odyssey". Stowe says that sailing like he plans has some analogies to a lengthy space mission. They will have a 3-year supply of food on board, to be augmented by rainwater and fish caught, as well as sprouts grown on deck. Mate Ahmad says that they will have a garden on board just to remind themselves of land. The course of Schooner Anne on "The Mars Ocean Odyssey" will be across the North Atlantic Ocean, south past the equator then west to the coast of Brazil. The sailors would even sail in a heart shape pattern as an artistic statement. They will record this 1,000-day voyage, hoping that their example will influence people in extending possibilities of what is achievable. |
|||
|
|||
|
MCV managing editor Lisa Foster said that they are delighted to able able to continue their mutually beneficial association with Famitsu. Famitsu will continue to provide MCV with authoritative marketing data as well as industry leading analysis and news. MCV in return will supply Famitsu with the latest trends, data and stories from the European market. Ricky Tanimoto of Famitsu says that they are honored to be able to use MCV's content in their publications and online product. He further elaborates that their knowledge of games marketing in Europe has been enriched in the last two years, as attention towards the emerging European game market, especially in the UK, has continued to increase in Japan. We're glad for this announcement. Both publications, like we said, are quite known in their fields and it's always nice to have a collaboration. |
|||
|
|||
|
Frankly, I think it's time for developers to ease up on these types of games (minigame compilations). I've focused on Nintendo, but all the platforms are guilty of the criminal overuse of this genre. Unless the collection is going to give us a completely diverse set of revolutionary new minigames, please don't bother. Frank Caron relates that on his Wii alone, he's already plowed through Rayman Raving Rabbids, Super Monkey Ball, Warioware and Sonic, with Mario Party. He laments the presence of some mini-game compilation of just about every other game he owns on the DS. According to him, although there are some interesting approaches to the genre as well as some enjoyable lighthearted plays, minigames has become a fad meant to cash in on brand and character loyalty. So we try to decipher why there are minigames in the first place. Could it be that there are some of us who actually like 'em? Maybe somebody should just stop forcing this guy to play tons of minigame compilations in the first place and start making him play some real games, those that he like. Otherwise, well it's a free country. Developers are free to develop their sort of games the way gamers are free to buy theirs. |
|||
|
|||
|
Joseph Helm elaborates that he's had great opportunity to work with Jay Moore and Benjamin Bradley at GarageGames. Helping out at the 2005 Garage Games">Garage Games booth also helped Joseph gain new insight. Indie developers are welcome to contact Simply Gaming PR and Joseph Helm. Here are some of the services that Simply Gaming can offer to independent developers:
|
|||
|
|||
|
The Intel chip... For months, it's been trapped inside a Mac, inside a pretty little box, dutifully performing pretty little tasks when it could have been doing so much more. Starting today, the Intel chip will be set free, and get to live life in a Mac... running Linux. Imagine the possibilities. |
|||
|
|||
|
There is no cure for cancer. It can only be treated by a combination of surgery, chemotherapy and radiotherapy, and even those can't cure you 100%. After treatment, it's not uncommon for tumor cells to still spread. Doctors say it's because of the compound TGF-beta, caused by radiotherapy. TGF-beta makes possible the spread of tumor cells.Going on this line of thinking, doctors developed an antibody to combat TGF-beta from cancer treatment. They experimented with mice. The doctors exposed mice infected with breast cancer cells under radiotherapy. This brought a high level of TGF-beta in their blood. So the doctors treated the mice with an antibody-suppressing TGF-beta. The spread of tumor cells stopped. It's like this, cancer treatment brings in TGF-beta and TGF-beta encourages cancer spread. So suppressing TGF-beta, a cancer treatment, will suppress cancer spread. There must be something essential here, and scientists are trying to figure this out. There may be other chemicals involved with cancer spread, and the researchers are doing their best to study them. Figuring out TGF-beta is just the tip of the iceberg. |
|||
|
|||
|
QJ.NET Blog Network |
|
| MyQJ | Feed / PDA |
| MyQJ | RSS / PDA |
| Blog of Blogs | Feed / PDA |
| QJ.NET | RSS / PDA |
| Gaming Consoles | Feed / PDA |
| Nintendo DS | RSS / PDA |
| PlayStation 3 | RSS / PDA |
| PSP Updates | RSS / PDA |
| Wii | RSS / PDA |
| Xbox 360 | RSS / PDA |
| PC Gaming | Feed / PDA |
| Age of Conan | RSS / PDA |
| Games for Windows | RSS / PDA |
| MMORPG | RSS / PDA |
| Tabula Rasa | RSS / PDA |
| World of Warcraft | RSS / PDA |
| Science | Feed / PDA |
| Science | RSS / PDA |
| Technology | Feed / PDA |
| Apple | RSS / PDA |
| Gadgets | RSS / PDA |
| Mobile | RSS / PDA |
| Photography | RSS / PDA |
| Most Commented | |
| (88) | |
| (82) | |
| (68) | |
| (64) | |
| (60) | |
| (55) | |
| (54) | |
| (47) | |
| (46) | |
| (42) | |
| (40) | |
| (37) | |
| (35) | |
| (34) | |
| (33) | |
| (31) | |
| (30) | |
| (29) | |
| (27) | |
| (25) | |
Apple
(3080)E3
(573)Gadgets
(3580)Games for Windows
(5744)MMORPG
(7526)Mobile
(2744)News
(830)Nintendo DS
(6882)Opinions & Analysis
(78)Photography
(446)PlayStation 3
(12739)PSP
(13103)Rumors
(166)Science
(2722)Site News
(44)Tabula Rasa
(419)Wii
(11399)World of Warcraft
(3616)Xbox 360
(14561)
Archives
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
December 2005
November 2005
May 2005




















