Posted Dec 29, 2007 at 11:02PM by Charles D. Listed in: World of Warcraft Tags: Blizzard, Eredar, raiding
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The corrupted Sunwell as featured in Blizzard's World of Warcraft - Image 1People have asked for it and now it's here...or at least the preview to it. Patch 2.4.0 of Blizzard's World of Warcraft MMORPG finally makes it way, revealing a lot of new quests, instances and some big bad bosses thrown into the mix for hard core gamers to enjoy themselves before the Wrath of the Lich King expansion finally goes live.

Patch 2.4.0 is the second patch that will hit next year and will feature the new Sunwell Isle and the two dungeons, Magister's Terrace (5-man) and Sunwell Plateau (25-man).

The PTR will be released probably around February or even sooner, if the developers from Blizzard put a little overtime into getting the patch online. As for the live release, we can all expect it around two or three months after its initial release on the PTR.

In any case, here's the complete list of features that will make it's way on to servers once Sunwell Isle makes its debut:

Quests

  • A lot of daily quests will be available (daily quest limit per day will be increased from 10 to 25). Most of them will be here to let players help building and reinforcing the expedition camp built by the new Shattered Sun Offensive (SSO) faction, improving it over time. (Based on the same idea as the Ahn'Qiraj war effort)
  • Reaching a high (most likely honored) level of reputation with the SSO will unlock the 5-man instance.
  • Having enough daily quests completed on the server will let players access the last 3 bosses of The Sunwell Plateau.
  • We'll finally see the end of the Tempest Keep story arc. This will also close most of the Burning Crusade storyline before the release of the next expansion, however there are a few scenarios left to provide players with more content if the expansion gets delayed.
  • More parts of the lore will be available to non-raiding players, Blizzard's philosophy is now to let as many players as possible experience it. (This is why Kael'thas has been re-added as a 5-man boss in SW5)
Magister's Terrace (SW5)
  • This is a 5-man instance, with both normal and heroic modes available
  • You will probably have to be Honored with the SSO to be able to enter it.
  • The design of the dungeon is mostly drawn from Silvermoon City, to let alliance players have a look at the Blood Elf architecture.
  • Players might be able to access a Blood Elve Observatory to directly look at the Sunwell.
  • Kael'thas is confirmed to be a boss of the instance, and will probably only appear in Heroic Mode. He's still alive and is now powered by a huge green crystal etched to his chest.
Sunwell Plateau (SW25)
  • The Sunwell Plateau will include indoor and outdoor environments, with the whole dungeon powered by the energy provided by enslaved Naarus.
  • You will encounter 6 bosses in the instance
    •  Brutalicus, a giant pit lod who has lost his wings. A screenshot of this boss is already available.
    •  Kalecgos, a blue dragon enslaved by Kil'jaeden
    •  A Fel Dragon
    •  A Dark Naaru
    •  Kil'jaeden (Final Boss)
  • The last 3 bosses will be unlocked once enough daily quests have been completed for the SSO on Sunwell Isle. (Server-wide)
  • Bosses will be slightly higher than the ones encountered in Hyjal Summit and the Black Temple, the instance is tuned for Tier 6 geared players.
  • Loots quality will be above Tier 6
  • There won't be any Tier 7 set, however some sets will be available (but not class specific). For example, you'll find a warrior tuned plate set, but also another one tuned for paladins.
Professions
  • There isn't any details about this but according to this post, the leveling of gathering professions will be made easier in 2.4. The increased amount of raw materials available will most likely result in a lower cost to level other professions like Blacksmithing or Engineering.
  • Gaps in cooking leveling will be fixed as well.
Classes
  • Some changes will be made to classes to improve the balance in PvP combat.
  • The changes to Shaman's Earth Shield will probably be reintroduced in this patch, a 30 seconds will be added and its mana usage most likely halved.
Others
  • The combat log mechanics will be revamped. This will probably result in much more accurate damage and threat meters.



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