Posted Mar 06, 2007 at 02:32PM by Enrico S. Listed in: MMORPG, World of Warcraft Tags: Blizzard, Rogue
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World of Warcraft Warrior - Image 1If you're competing in the World of Warcraft Arenas, you know how it feels to want to win. So far, breaking the 2,000 point mark is a statement of your team's ownage. So how does one get there? That is a question that everyone will have a different answer to. Still, it is important to know what you're going up against so you can tech against it. The information we are about to report could help you make a winning formula on which to base your team on.

Here's the spread from World of Ming:

  • Warrior - 35
  • Paladin - 33
  • Mage - 28
  • Priest - 27
  • Shaman - 17
  • Hunter - 13
  • Rogue - 12
  • Druid - 8
  • Warlock - 6
So what does this mean? It basically states that on all teams in American servers who have played more than 30 %, the majority of the teams cracking 2,000 have Warriors, Paladins, and Mages. The Warriors are almost at 20 % in the running, with the Paladins slightly below them. It seems that survivability is what wins matches in the Arenas. While this is not always the case, it should be something you think about the next time you're in the Arena.


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