Posted Mar 25, 2008 at 08:56AM by Enrico S.
Listed in:
Nintendo DS,
Wii,
PlayStation 3,
PSP,
Xbox 360,
Mobile,
Games for Windows
Tags:
D3Publisher
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Infinity Interactive and D3Publisher's Puzzle Quest: Challenge of the Warlords (Xbox 360, PSP, PS3, DS, Wii, PC, Mobile) has seen considerable success ever since it was first released. Budding developers out there may be wondering what it takes to create a good multi-platform game such as this. If you find yourself in the same situation, you might want to know that Gamasutra did a postmortem of this title. The article discusses the failures and accomplishments of the developers while creating the game, as well as the various lessons one can learn from the project. Here's a short list of some of the things the developers did well as well as stuff that need improvement: Things learned
Buy: [Puzzle Quest: Challenge of the Warlords (DS)] Buy: [Puzzle Quest: Challenge of the Warlords (PSP)] Buy: [Puzzle Quest: Challenge of the Warlords (PC)] Buy: [Puzzle Quest: Challenge of the Warlords (Wii)] |
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[Via Gamasutra]
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» well
"Time spent polishing is time well-spent. The extra time spent certainly resulted in additional sales. Focus and usability testing makes a difference."
"Good QA teams are even better than focus groups: even though a few bugs slipped through, a solid QA team really helps."
Maybe next time they wont released a good but broken game
"Time spent polishing is time well-spent. The extra time spent certainly resulted in additional sales. Focus and usability testing makes a difference."
"Good QA teams are even better than focus groups: even though a few bugs slipped through, a solid QA team really helps."
Maybe next time they wont released a good but broken game
» What?
How is it broken? The game was very well polished, and extremely gratifying. Sure, sometimes it was slightly unbalanced, but overall, it was pure quality. I certainly wouldn't call it broken in the least.
How is it broken? The game was very well polished, and extremely gratifying. Sure, sometimes it was slightly unbalanced, but overall, it was pure quality. I certainly wouldn't call it broken in the least.
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