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Our "Change in Control Employee Severance Plan" provides for minimum levels of compensation for all employees in the event that an employee's position is terminated as a result of a change in control of the Company. These types of plans are fairly common for publicly traded companies. In fact, both Electronic Arts and THQ have change in control severance plans. If you have any questions about our plan, please speak with your manager, local HR director or Courtney Kelley. We hope that this benefit will alleviate some of the concerns you may have, and allow you to remain fully focused on your responsibilities. You are critical to the success of Take-Two. The most important contribution each of us can make during this period is doing our jobs with the same focus, skill and creativity we always have. |
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[Via Kotaku]
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4 Comments
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For god sakes don't let EA take it!
Good Bye the good ol Grand Theft Auto.
Seconded. Dont let EA take em over.
They completely destroyed enough friggin games companies as it is. If it wasn`t for them we`d still have Westwood, Origin and Bullfrog to name a few.
It wouldn't matter if EA took and killed off the GTA games. They are just rehashed everytime. I used to like the GTA series but not anymore. Now it's just like Dynasty Warriors and isn't worth playing yet there are still people who somehow can manage to sit through it long enough and play it.
I completely disagree there. Each of the GTA games except for the "stories" games, were large leaps over each other features wise.
In GTA 3 you could do missions and roam freely and thats it, in Vice City they went totally 80s and added buyable businesses + greater amount of side missions. Then in San Andreas they went early 90s, added controllable territory that you had to fight over (in the first quarter of the game), girlfriends, much larger environments, and a large amounts of rpg elements.
Dynasty Warriors incomarison was the same game over and over and over again. The gfx were the only the things that changed each time. No gameplay changes at all.
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