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6 Comments
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Obviously kernel mode on this is designed for 1.5 firmware capable PSPs, so that rules me out - the user mode builds both also fail to work.. the hardware rendered one fails as it's loading the Necropolis demo, the software render fails the line before THAT. Then they lock up the PSP and it turns off :(
Anyone successfully got this running on a Slim w/ M33 firmware yet? Any secrets?
I have 3.71 m33 and It fails to work, but If you were to run 1.5 using the pandora method the program runs flawlessly.
this is great thanx for the info
Works for me. I used the HW-UM version. I'm just having trouble with the controls. I would like the nub to function as a mouse to look only not move. I use the symbol buttons to move and strafe..
Good work. (My first post, I really like this site)
cool thanks man, I might have a problem with my .pak files in the /id3 folder
what I've got in there is my .DSstore file, and pak0.pak and pak1.pak - do you have anything extra in there?
I got it running by running the vis function on the maps in the .pak files;)
Hope this helps someone other than just me :)
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