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i remember posting this here and getting scolded for it. glad it was posted on the main page. and there is a mistake. he never said resistance was coming out in 2007.
besides that, this could be real. gotta wait till tgs.
if this is real, then the ps3 price tag has been justified and the the 360 is gonna get dreamcast'd(jk)
anyone who says "The old technology is just fine now"
Should be shot.
Anyone that takes this guy seriously, is an IDIOT!
he names 4 of the biggest games for ps3 (one which we already knew wasnt gonna be a launch title) and says they've been stripped from the launch lineup one of which we kno is an officially announced launch title... total bull *****... although i do agree with the bd-r vs dvd-9 debate
he didn't say anything that a - wasn't widely known, or b- wasn't vague and nonspecific
I could've written this "insider" information months ago.
this bull***** about seeing a game on a BD50 is definitely a lie.
not a single item has shipped on BD50 yet and they only jsut started shipping BD-R 50gb discs. Even more so, why would they use a 50gb disc? there's no possible way the game is over 25gb all of a sudden and yet fits on a 8.5gb 360 disc and is the same game. if the information is real and the demonstration is given then he's just a moron who believed a lie instead of the liar he most likely is.
you've gotta be an idiot to believe this.
I noticed and sent this in a couple of days ago but obviously qj doesn't check their tip box very often.
you know that psp pack with that atv game and lords of dogtown movie? well that was predicted in the post mentioned in this article, a whole 11 days before the news came out publicly.
I'm not saying the whole post is 100% undeniably fact, but it sure has a *****load more credibility than any other 'Insider info' i've seen before.
Hahaha, he saw a game running off a BD-50 disc? Lol he's a funny guy
I hate fa.gs who actually think you can fit much better textures because of more disc space. Developers use compression tools that get textures down to almost nothing without loss of quality. Take Oblivion for example. That game has pretty high-res textures in the vanilla version and the whole game takes up only 5GB of a DVD9, and half of that is audio files. You can download MUCH better textures in a mod for the PC version whcih makes the resolution of most textures 6000x6000, and Oblvion has a lot of textures, but the game still takes up only 6GB. Textures don't get much better than 6000x6000.
Figure in all that, and I doubt PS3 is going to have a leg-up on 360 textures-wise (especially considering the majority of games today are multiplatform releases)
The only thing DVDs have trouble fitting (because no-one has found a way to heavily compress it without loss of quality) is video. What games besides RPGs would benefit from that? Most games today render cutscenes in real-time using the in-game engine (there is no actual video on the disc), even some RPGs...
Don't get me wrong, I want a PS3, it looks like a great system that will have some amazing games, but it's not as superior to the 360 as Sony fanboys think.
Graphics on both consoles will look pretty much identical. This guy has no idea what hes talkin about. Resistance will be a launch game and the developers stress that everytime they're interviewed.
what you need to remember #7 though is that in the eye's of all the sony fanboys their word is law....now us in th real world know that aint true but let them live in the made up world they currently live in
Yeah, this guy is just another blind Sony chump who wants to convince everyone that "OMG TEH PS3 IS SOOO MUCH BETTER THAN TEH LAMEBOX 1.5!!! M$ SUCKS!!!111"
And then end up making the worst possible argument to get their bullsh*t across (like better textures).
What they should be doing is telling us how they saw an RPG that claims to have hours of amazing 1080p CGI video. Then maybe I'd be convinced Blu-Ray is worth a damn. So far we've got slightly better lighting in CoD3 and some old horror flicks that play on in-game TVs in The Darkness.
I'm still getting one of course, I'd pay $1000 to play Kojima's next masterpiece
Well the MEDIA is known to twist things... And hey they like twisting things about ps3... and making wii look better as QJ just did at the end of the article ill explain why later, Ok well wii was supposedly to get most of the developers attention ACCORDING to the media, But you go to gamespot click ps3 and go to all games the number there is 191 games in development, now go to wii and all games and you get 91 or so games.... Whos getting the most developer attention there???, Also every single bit of bad news and bad rumors about the ps3 is always widespread by the media, where as wii's rumors are stated but as false or just never stated, The media is trying to make PS3 look bad when they know it isnt.
And there was some QJ biassness in this article at the end where it said is it a problem to have games on more than one disc well yeah it does if you look at oblivion which is a free roam game, your going to have to stick the textures on a different disc and the files required to start the game in with it!, So bassicly when you wanna move to the other side of the in game world your going to be required to CHANGE DISCS see how it works.... and when you have to go back you have to change discs again!, Yeah more than one disc on a linear game can work but it wont work for everything it can work on pgr3 etc etc but hey thats where microsoft has its own weak point for massive damage.... And nintendo basing a console on a remote, Kinda experimental dont ya think? what if people dont like the control... you know casuals not fanboys... nintendo truly are taking the biggest risk not sony... blu ray for games CAN NOT FAIL! more space for games etc it cant fail.....
If you wanna talk more deadman_1_2@hotmail.com
Sucks to the media poisoning peoples minds
Edited by Max F. (Q.J. NET Staff) , because:
I asked "Do YOU think that having your game shipped in more than one disc is a problem?" That's a question; it's not a statement. We know that some people care, and we know that some people don't mind. Still, even though I am hurt that you think that my honest question to get the opinion of QJ's readers is a sign of bias (I was especially hurt when you lumped me along with the "media" that hates the PS3 when a lot of my articles are for the PS3 and that I've been a Sony supporter ever since I started writing for QJ), I have to thank you for your honesty in your comment and your excellent feedback (excellent point about Oblivion! that's the kind of smart thinking we wanted to get back from our readers!). Thanks for commenting and keep it coming! :)
and don't bring up that whole "Resistance uses 22 gb of a BD disc". That's worse than this texture garbage, and you're fanboy of the year if you can't see the marketing hype that "announcement" (why didn't I ever see the entire interview where this comment was made? Doing a search for it on Google brought up a ton of forum posts, nothing official... was this something some loser just pulled out of his @ss, like this "insider information"?) is covered in
Wow. I expected Sony fanboys to be all up in arms vying for the PS3 and how "1337" it is.
Boy was I wrong.
#7, some truly good points made.
I as well will probably get a PS3. Not at launch, not even probably 'till a couple price drops later, but I will get it because Xbos360 simply isn't cutting it in Japan, and a good half the market (or more or less, you decide) are Japanese publishers and developers, and they're sticklers to group economy, and no matter how you look at it, Microsoft is an outsider.
1) PSP Bundle
2) Resistance size
3) Resistance Sound
4) Resistance weapons
5) The comaprisopn betweent he 360 and PS3 game (virtua tennis 3)
6) PSP GPS delayed
So 6 for 6 so far...how much helse can he get right?
ok, in what sense is having more space on a disc a bad thing?
can you people who are saying that dvd is enough seriously tell me a 360 or ps3 game will NEVER need more than the 9 gigs a dvd can support? - that's the point in bluray, it's future proof.
so, i'm not bothered by the bluray / dvd debate, for now they're equal, but in the future it's possible that devs will need more space, and they can have it with bluray.
ok, from looking at the games it's clear that right now the 360 and ps3 titles are very similar graphically, but lets not forget that 360 is onto it's 2nd generation of titles. basically both systems are yet to show their full power, but with 360 further along it's natural to assume it's closer to realising its full potential.
i agree, cutscenes in games should be rendered real-time, i really like mgs, look at mgs3 - that game looks awesome. and that's all done by the in-game engine... still, i know for a fact that gta:vice city consumes a whole 4.5gig dvd. and that has ingame cutscenes.
if a dev wants to squeeze more into a game it's easier with a larger disc, and you cannot argue with that.
this article does appear off though, in any argument you have to be sensible, you can't simply tell lies about the other system (or your own) to get ahead. that he's seen a br50 game in action is far fetched to say the least. also, the launch linuep hasn't been verified yet, sony have officially said 27 so that's the number for now... his 'insider' info is simply guesswork until we can see some evidence.
don't get angry at me for wanting a ps3 and not a 360, that's just how it is, just remember i don't hate you for having different tastes
Wow, so much to cover - where do I even start? I'll just have to be careful here as there's certain things that aren't supposed to be revealed until the TGS.
Note: This post is by no means unbiased. I make no warranty that what I have to say will not piss you off – especially if you’re a one-company fanboy whore. I’ll answer questions and I'll share what I know… but I’m not going to argue with the retards lurking in the Games forum shadows… especially when I am way more informed than you are*. Believe that or not (it's a fact), I don’t give a flying **** what some pimple faced punk in the digital jungle thinks. This is a favor for those who appreciate it. Hence, if you do not appreciate inside information, then do us all a favor and **** off.
Now that that’s out of the way…
Lets start with the bad news - the launch lineup is shrinking. Originally, the list was 30 titles (1st and 3rd party). Currently, the list is about 15 titles (can’t get more specific because at this stage it literally changes by the hour). There is an up-side, however. The extra development time is making a world of difference. Some of you saw Heavenly Sword at E3 and it looked pretty good... that is, it looked like your typical 360 game. The team has been hard at work piling on layers and layers of detail and as of right now, it looks like ****ing Advent Children (you thought Metal Gear looked good? You gotta see this). It's also being given a God of War type violence upgrade, since they found out the graphical realism and brutality of the combat (bloodless though it was) was getting it a Mature anyway. Seriously, it will blow your mother****ing mind (although it’s sad that having really awesome graphics influences the ESRB ratings these days). The current release target is March.
Killzone 2 - This one has been MIA since last years E3. It is still in development and it is, unequivocally, the PS3s big "secret weapon." Announcements are being held back until closer to the PS3 launch as it's going to generate a monumental amount of buzz. It's one of those things that I can't get into too much detail about. However, it looks exactly like the video. Yeah. That video.
LAIR - This won't be out until next summer at the earliest, but this one is also abso****inglutely incredible. Missions basically involve unscripted AI-driven massive scale battles (we're talking Helms Deep here) and you control a single dragon and rider. The game is essentially playing an RTS with itself and it's up to you to influence the tide of the battles. This is also very dark and mature.
More bad news, these titles are all now Q1 '07 releases or later. Resistance: Fall of Man is being primed as the killer ap launch title. Some of you are sure to go nuts for it as it's like a crossbreed between Half Life 2 & Call of Duty. Personally, I ****ing hate both those games so I was not terribly impressed with the single player. Now multiplayer is a whole different beast, because the weapons are strange as ****. For example, there's this energy-burst weapon that just passes through solid matter. Almost everything in the environments is destructible as well and has physical properties. Hence, certain materials will offer better protection than others. Multiplayer is the big focus of R:FoM anyway, with half a dozen game types and support for up to 40 players.
Someone asked about sound in the other thread - and while specific technical details were not divulged, the sound in Resistance was discussed at length. Resistance has fully simulated sound waves. The system actually checks distances, atmospheric density, wind, what materials the sound is bouncing off and passing through, etc, and modifies the base sound accordingly. Hence, every sound travels through space in real time and distorts just as it does in the real world. There is also support for 5.1, 6.1, and 7.1 sound setups... so however they are doing it, it borders on overkill.
This brings me to BluRay, a controversial topic on this forum as of late. Remember when I was talking about the 360s disc ca
Remember when I was talking about the 360s disc capacity and how it ****ed up Oblivion? Some of you will remember, because I got flamed pretty hard for that (OMG it still looks great, the PC version is the same, waa waa, don’t criticizes my console). The Xbox totally ****ed up Oblivion, you can look at the textures and tell where Bethesda cut corners to make it fit on the disc.
As a quick side note, Bethesda is working on a special edition of Oblivion just for PS3. We were shown some screenshots (sadly, not the actual game) and it looks like an entirely different game. Every texture is being replaced with new extremely-high resolution ones. It’s basically what Bethesda wanted to do the first time until they ran into the DVDs capacity limit. BluRay fixes that little bottleneck.
Those DVDs you love so much, they’re the reason PS3 games are going to ****ing destroy anything available on the 360. 85% of the games currently in development for PS3 will not fit on a single DVD9. To give you an idea of the implications, Resistance: Fall of Man is currently 20GB, and is expected to ship at around 35GB. Publishers are not being forced to use BDs, but it’s expected that 95% of all PS3 games will use BD discs. The big exception is EA, who uniformly develops for the lowest common denominator. Sony is dedicated to helping companies develop for the superior PS3 then downgrade for the weaker systems. The fruits of this labor won’t be seen for another year at least.
There was a demo, side by side, of an upcoming sports game (can't tell you which one). One was playing on 360 (DVD9) connected to an HDTV running at 720P. The same game was running on a PS3 (BD50) on an identical HDTV at 720P. The differences were unbelievable, simply because the BD has the space to hold all those extremely high resolution textures. The 360 could probably handle them, but they just plain won't fit on the disc. This is just one example of how storage capacity is hurting the 360. Of the parade of developers that spoke to us, the BDs capacity was the number one item of praise. No more having to cut corners or find creative ways to make your game fit on the disc. DVDs are just plain obsolete when you're talking about High-Definition hyper-detailed 3D environments.
On a similar note, those of you rooting for HD-DVD as the High-Def standard might want to start selling your stuff while it’s worth something. The format war was basically decided before it even reached store shelves. 80% of the major manufacturing plants have already adopted Blu-Ray. There’s also the small matter of Sony owning, directly or indirectly, nearly half of the movie industry. I could go into more detail, but I’m getting a little off-topic. The point is, Blu-Ray is here to stay and it’s not going anywhere. HD-DVD, having considerably less support at retail and among manufacturers and movie studios, is ****ed. Also, when it comes to the end-user, the Blu-Ray capabilities of the PS3 are going to be very very heavily advertised. Not only will the PS3 ensure that Blu-Ray is the most widely owned HD player in the world, but Sony is going to make sure that people know it and use it.
Go ahead and throw your tantrums if you want, it won’t change a thing. It’s just plain out of your hands. If you were rooting for the inferior technology – well, oops.
Concerning BD movie costs, they’ve been available for several months now and the average price is $20-$30. Amazon.com is your friend.
Ok, onto the multiplayer. Sony is going all out here. Actually, the entire philosophy behind the PS3s development is “no holding back.” You may whine about the price, you may whine about the features (and those of you that do that regularly really look like huge tards, btw. You know who you are) but Sony really wanted to deliver a system with every cool feature they could think of. Furthermore, they want to deliver a system that will survive another decade. MS may release a new Xbox every couple years, but Playstation owners know that their system isn’t going to be obsolete any time soon. Anyhoo, th
Anyhoo, the online service is absolutely, positively, 100% free… no tiers, no subscription. It’s like having Xbox Live Gold, but you don’t have to pay for it. Some of the features include: multiple online IDs (not just one gamertag), friends lists, rankings and skill-based auto-matchmaking, full online profiles, EyeToy and EyeToy HD integration (photo profiles, possibly video chat).
There is a full featured web browser and the PS3 will have native Keyboard and Mouse support, although Sony will not be making any 1st party Mice or Keyboards for the system. As for using those peripherals in games, it’s entirely up to the developers but Sony is not disallowing it. Still, they would prefer developers make use of the motion sensitive controller instead.
As a side note, the controller motion capabilities are extremely sensitive and accurate. Playing LAIR and WarHawk with it just seemed way more accurate and natural than analogue sticks alone – plus it frees up the analogues for other functionality. You’ll see what I mean when you get a taste of LAIR. It’s ****ing incredible.
In terms of 3rd party support, more than 10,000 SDKs have been shipped and more than 350 confirmed titles in active development. Production of the console itself is proceeding right on target. Reports of cell yields and HDMI 1.3 available have absolutely no impact on the production process. The cell has naturally lower yields due to the fact that it’s a new and more powerful technology. The yields were of the Cell were known far in advance of active production. As some of you know, wafers are rated. Only the best make it into the PS3, the others are sorted for other less demanding uses.
The PS3 is shipping with all 8 cores enabled (1PPE + 7 SPEs). Reports of SPEs “dying” are just plain rubbish.
3rd party developers (EA, UbiSoft) have already announced their pricing schemes for next-gen games. PS3 games will generally cost the same as Xbox 360 titles. The $10 hike in price across the board is meant to cover additional production costs resulting from the need to produce higher quality HD-quality assets. Better graphics means higher production costs.
North America will be getting approximately 700,000 of the first 2 million units. For comparison, the 360 shipped 400,000 units in NA followed by a 5-month complete production shutdown. There will be a second major shipment before Christmas, with an equal number of units (1.4m in NA before Christmas). As of right now, the balance between 20GB and 60GB versions has not been decided. Since both SKUs will be produced at the same plants using the same materials, production can be shifted as needed. It’s most likely that the 60GB version will be the most “common”, however.
The 20GB version is indeed capable of 1080p via component. The only holdup is that there is currently no TVs on the market that support 1080p via component. It’s purely an issue of support from TV manufacturers.
For the uninformed, the difference between the two models (other than HDD size) is that the 60GB has the following additional features: 802.11g Wireless Networking, Flash card reader (CF, SD, MSP), HDMI (v1.3).
Ok, so onto some PSP news…
The GPS is currently on hold. Bummer, I know. PSP has outsold DS and DS Lite by 1.2m units. The PSOne emulator will be attached to an October firmware update. The online store for PSP and PS3 will launch soon thereafter (before November 11). A new PSP entertainment pack is coming next month. It costs $250 and includes a 1GB MSPD, ATV Offroad Fury: Blazin Trails (game), and Lords of Dogtown (movie). No headphones.
PSP integration with PS3 is still planned. You’ll be able to use your PSP as a remote control for your system. Currently, the plan is that you’ll even be able to see your PS3 screen on your PSP so long as both are connected to the same network (almost like a location-free player). This feature may not be ready for launch, but if it misses, it will be added in an update soon after.
More than 200 new PSP titles will ship between now and Christmas!
You know about the
You know about the disaster that was UMD movies? Well there’s a reason for that. Usually Sony works with companies who license their products and lay down certain ground rules (pricing, features, etc). With UMD, they had a hands-off approach and movie studios just started releasing every piece of **** movie in their vault, without special features, at highly inflated prices. Sony is not happy about this at all and is going to try to jump start the UMD movie scene again (could take up to a year) by requiring that releases meet certain guidelines. Guidelines may include an MSRP limit of $15 and that UMDs include all the special features of their DVD equivalents. It’s possible that it may be too late to save, but Sony has a lot of muscle and the PSPs multimedia features are its biggest selling points… especially considering the target consumer is a male between the ages of 21 and 40.
...making multiplatform games and all i can say (since im under NDA) is that it's generally best not to believe rumor or speculation.
...making multiplatform games and all i can say (since im under NDA) is that it's generally best not to believe rumor or speculation.
that's cool. you said evrething i was thinking... YOUR THE MEN OF THE PS3 POST.
From what i can't see. One of the big news for TGS will be from SONY PSP. You will be able to play ps3 games on the PSP. (NO... i'm not stupid). Because of the cell chip the psp will work as an other controler but at the same time the ps3 will be able to throw the video image on your psp screen.
Well what we have now... PS3 game anywhere in your house. But if they done it there gonna be some lag with faster games. And if they done it ...THEM THAT'S COOL.
Like them keeping Killzone 2 as a secret weapon. OPM has been teasing with their November issue cover story and I bet that's exactly what it's going to be. I don't expect it to be a launch title, though, they'll probably try to counter Halo 3 with it. Releasing it before that wouldn't make much sense as then it would be competing against Resistance (speaking of which, I can't take seriously anyone who "f***ing hates" Half-Life 2 and Call of Duty).
But I don't believe for a second that it will look as good as that video (and I mean EXACTLY as good, not good enough, like Motor Storm), not unless they keep it in production for at least another 12 months. PS3 might be capable of such visuals a couple of years down the road, but I'll believe it when I see it.
Like previously mentioned, the sports game in question is probably Virtua Tennis 3, but the slight difference in texture quality might be attributed to the fact that the two versions are being developed by two different teams. Here's what 1UP had to say about that:
"Unusually, the two next-gen versions are being created by different developers. Sumo Digital (which is also making the upcoming PSP version) is working on the 360 game, while Sega's internal AM2 version is working on the PS3 version. Checking out the two side-by-side, we didn't notice too many differences. The PS3 game seemed sharper in certain areas like character faces, but that could have had as much to do with the televisions being used as it did anything else."
Anyway, can't wait to see Lair in action.
to everyone on here bashing the ps3.........!NEWSFLASH! your on a ps3 website if you dont like ps3 than why are you here? do you have a career in tolling ? honestly some ppl need to get lives
Oblivion was a good graphical game?
I think people are mistaking graphical for quantity. Oblivion in terms of graphics looked no better then any otherg ame out there. But the fact is they had more stuff on the screen at the same time.
It was the quality of games like Doom3 and Quake 4 but scaled for use outside. The game was totally underrated for its graphic.s The textures were totally mid quality, The models were mid quality. Everything on the Xbox360 version was mid quality. The PC version was slightly better.
Those of you who think compression does not take its toll on quality are mistaken. Its impossible no matter how good the compression is to keep the same quality as the original. Even decompressed on files on your PC are not identical to the original files. They vary slightly.
Uncomrpessed is the future of games. Why? Because you get Better peformance. Why waste resources to decompress files when they are totally ready from the disk. Everyone can play it down all they want but compression is a issue of the past and needs to be taken out of console games to keep the best quality.
DVDs are becomming obsolete and if microsoft doesnt want to use a next gen format, then DVD9 will be just another thing that will hold the Xbox360 back.
Quick Journal is not a PS3 website, what are you talking about?
who really cares? I think he may be lieing on some parts...the comparision sounds more like an opinion then him actually knowing what he's talking about...but who cares...i'll be getting both consoles...if ones better...i'll buy the multi-platform game for that console...
"ok, from looking at the games it's clear that right now the 360 and ps3 titles are very similar graphically, but lets not forget that 360 is onto it's 2nd generation of titles. basically both systems are yet to show their full power, but with 360 further along it's natural to assume it's closer to realising its full potential."
i'm not going to really argue with you on this...but say something to think about...I don't know for sure if they are equal in graphics yet. When the 360 launch i thought all the games were amazing...but once i bought the game....it seemed the videos looked better then the actual game...don't know if it'llbe the same for the ps3.
Qjnet forgot to put this context in the Killzone story >
>However, it looks exactly like the video. Yeah. That video.<
Killzone 2 - This one has been MIA since last years E3. It is still in development and it is, unequivocally, the PS3s big "secret weapon." Announcements are being held back until closer to the PS3 launch as it's going to generate a monumental amount of buzz. It's one of those things that I can't get into too much detail about. However, it looks exactly like the video. Yeah. That video.
If thats true?? OMG its goin to be huge !!!
is everyone forgetting tht 360 is coming out with a hd dvd disc drive attachement? also the idea of being able to play ps3 on ur psp is a wicked idea i dont know how they'll be ble to do it wireless tho and even if ur to far away without an new attachment to a psp like a ps3 tuner or just using a usb cable which is still to slow to transfer videos of tht quality unless a usb 3 comes out and the psp already supports it. also we cant be turning down the wii. we still have no idea how powerful this system can get and nintendo is known for being able to completly surpass the limit of the console. tht being said games dont always look their best when they first come out being tht developers dont know the limits of the consoles. so 360 and wii can look a sh.it load better than what we see them as now. and when it comes to disc capabilities. nintendo has been known for being able to compress large amounts of data onto a tiny as.s disc with minimal loss. so imagine how much they can fit into a dvd9 if they decide to use tht or knowing nintendo they'll make up their own format that although smaller in size can have its data compressed enough to be able to hold games that would normally be on a blue ray. and als with the tilt sensing motion of the ps3 most say it was awesome but i do remember it having delay transfering from the controller to the console.
want to continue this disscusion i can be contacted at
kolmathecat@msn.com
That is actually some awesome news! Some bad launch news but that guys sounds extremely impressed with those titles and the blu-ray!
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