Posted Mar 20, 2006 at 08:02PM by Alaric S. Listed in: Xbox 360, News, MMORPG
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NVIDIA Corporation, the leader in programmable graphics processor technologies, and Havok, the game industry's leading supplier of cross-platform middleware, will be demonstrating a physics effects solution that runs completely on a graphics processing unit (GPU) —an industry first—at this year's Game Developer Conference (GDC) in San Jose, California (March 21st through 24th).

The new software product from Havok—called Havok FX™—enables the simulation of dramatically-detailed physical phenomena in PC games, when powered by GPUs such as NVIDIA GeForce®7 or 6 Series GPUs and further amplified with NVIDIA SLI multi-GPU technology. The Havok FX product is currently in early release to select developers and is expected to be available this summer.

 



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2 Comments


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   by BadAndy - 2006-03-21
 » Whats this got to do with 360?

The 360 has an ATI GPU, not NVIDIA - that is PS3.

   by Anonymous Coward (Unregistered) - 2006-03-21
 » X360 has Havok

yes but the xbox, xbox360 and PS2/3 all have the Havok Physics engine in it



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