Posted Dec 22, 2006 at 12:51AM by Chris L. Listed in: Wii, PlayStation 3, Xbox 360, Games for Windows Tags: Microsoft, Downloadable Content, Gamerscore
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FTW!!! All for the low-low price of 1600 points!Looks like we're not through looking for pitfalls in the microtransactions business model. There was a nagging thought left in my head after concluding the last analysis back in early November, particularly about pay-per-cheat. Yeah, it took this long to get those thoughts consolidated, but after a number of articles landed on our desks in that time, those thoughts have consolidated into this:

How do these pay-for-cheats apply in multiplayer games? (Cue Psycho violin screech)

Many downloadable content (or even "downloadable keys to unlock content") normally don't have an effect on gameplay. It normally doesn't matter if my homie be pimping in a Santa costume through Stilwater - he'll end up just as dead from a drive-by if he was wearing regular clothes, 'ya dig? The game changes - and for the worse - if and when the DLC is (a) something that affects the quality of a player's gameplay, usually by improving it, and (b) if that same DLC can be used in multiplayer. You can cue that violin screech again.

In an ideal world, this issue we just brought up wouldn't be so the drama. We enter a multiplayer challenge, the game asks us to bring it (to bring out the best in our game skills), we all bring it, and let the competition be the judge. Still, baseball players juice up on performance-enhancers, prepare to answer some very uncomfortable questions from reporters, the Commission, or even Congress. Likewise, what would the multiplayer online community's reaction be to multiplay-haxxors in their midst?

Talk about full disclosure.Again, that would depend on the haxxed gameplay being brought to the multiplayer game. If it was as prosaic as a costume change, it can more or less be given a pass. What we're talking about here, however, are ubers, cheats or unlocks such as infinite ammo, buffed-up weapons or vehicles, and so forth. Whether unlocked the hard way, by code or Gameshark, or DLC-unlocked, ubers are undeniably big guns in the field. Obviously, multiplayer games would not allow the use of the most blatant cheats such as infinite life or ammo. But the rest, especially cheat-unlocked or DLC-unlocked ubers?

An informal poll: if any of you don't mind losing to a guy who bought his big guns on Marketplace, while you're still working to unlock yours, raise your hands. Lemme bet: none of you did. That's the point. Imagine you're in a multiplayer game of Carbon, in a Tier 2 (or even 3) car you've acquired and tricked out playing the normal game, and the opponent next to you is driving a Corvette Z06 he bought for 80 points, with all the performance trimmings purchased for 800 points (obviously, he didn't belabor the game to get these). Doesn't take much imagination to figure out what the reaction will be. Okay, let's try a little imagination:

Another bolt-on wonderboy looking to get smoked? Why don't we save the grief right now and peel those parts right now?... Five grand... FIVE GRAND says my boy will smoke this clown.


FIVE GRAND says my boy will smoke him.It pains to agree with a guy like Razor Callahan, but that's the point. The idea Microsoft had behind Gamerscore was as one of the means to track a gamer's activity, skills, and rep, laid bare before the whole community. But the knowledge that it can be hacked, and thus inflated, kinda poisons the entire experience (hence, the Fall Update). Now take that same venom to any multiplayer game where someone can bring DLC-purchased ubers into the field...

At the very least, it WILL spark resentment. No one will win any friends and influence people in multiplayer by rolling in with purchased ubers, when that field has players who worked for their unlock. Worse yet, this might spark some "us-against-them" resentment - the "haves" (who can afford the unlocks) versus the "have-nots" (who have to pay in blood, sweat, and tears). And if this resentment escalates to the worst it can get? Wild accusations. Ostracization. Heated arguments burning up VoIP.

You want to know the kicker? So far, there's no way of telling if a guy in multiplayer is bringing a paid unlock into the game (unless it's common knowledge that the unlock can only be bought, not earned in-game). That adds another layer of distrust to the multiplay.

As much as it is just a game (so chill), there is much to be said about fair or at least honest play in any competitive endeavor. After all, baseball was just a game, too, and look at what happened (although it's more because of those multi-million deals and endorsements, perhaps). At the least, if publishers in the future will insist on the pay-per-unlock option, they may want to look at options designed to ensure an even playing field for those whose gamer skillz ain't about the Benjamins. Here are a couple to of suggestions:
  • Paid unlocks can't be used in multiplayer games, especially ranked matches at all.
    • A softer version of this would be that the player will need to meet the regular requirements for unlocking the uber in-game before he can be given the right (or clearance) to use it in the multiplayer field. But that brings up the issue of using the purchased uber to unlock that clearance, which is another debate entirely.
  • Add some sort of identifying mark on a player's online game profile that indicates that he has unlocked said uber weapon or vehicle or skill set or whatever, by paying for it (or, for that matter, by code or Gameshark). At the least, said wonderboy will know what he's getting into when he rolls in with his bolt-on ride, and other players may feel less resentment to said wonderboy for the full disclosure (though they may pity him instead).



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6 Comments


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   by lawl (Unregistered) - 2006-12-22
 » why is this in the ps3 section

sony isn't dumb enough to use cheats in multiplayer. Go ***** to microsoft.


   Re: lol (Unregistered) - 2006-12-22
 » its been done already

ppl have been using cheats on multi-players games for ps2 get your ***** straight you dumb *****
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   by anonymous_chris (Unregistered) - 2006-12-22
 » why is this in wii section

screw microsoft with a big hard throbing one, thats why i gotta wii and am going for a ps3

   by q (Unregistered) - 2006-12-22
 » You all are ignorant

Here are the problems and solutions for Down Loadable Content (DLC)



The first is the fear that people are paying for something that they think in last gen they would have gotten for free. This is stupid because if it isn't worth the money you don't have to buy it and they can charge whatever they want for THEIR content. Also because on average you get more content with next gen games anyways and they cost the devs a lot more to make so of course they will charge more if they think its worth it or that you will buy it.



The second thing people are worried about is getting a gimped game and having to pay to get the complete version. Well this is silly and will never happen. All DLC is optional and only should be purchased if you want it and think it is worth the price. Its not like they are charging you to see the ending or some ***** like that



Then their is the argument that some of it is created before the game is released or the content is already on the disk and that they should get it for free. Maybe you don't understand. You are NOT buying the disk and all its content, you are buying a LICENSE to play THE GAME and for friends/relatives to play the game. You do not own the game, same hast been true with music, movies, and GAMES for years. That is one of the reason that copying and such is illegal, because its part of the END USER LICENSE AGREEMENT that YOU ALREADY AGREED TO.
It may seem wrong but it is part of every kind of entertainment. Therefore they can charge whatever they want for whatever content they choose and then you can choose whether you buy it or not. By "purchaseing a game" you agree to this End User License Agreement and all that it covers and part of that is what content you get to use as long as the terms comply with fair use laws.

What this means is you bought the GAME and ONLY THE GAME. Then they give you the OPTION to buy more content for a small fee. You think that because you bought the game then all related stuff that the studio developes should be given to you? If so please explain to me why and how you deserve it for free. As the copyright holders don't they have the right to price THEIR products as they see fit? YOU DON'T HAVE TO BUY IT!



Another problem is cheat codes or stuff that is already in the actual game and CAN already be unlocked by playing it. This one is simple, cheat codes will not effect multilayer and are not required. Premium content will also not effect the fairness of online play. As far as items that you can already unlock go well that is for you to decide. You can either play it and unlock the content or if your are lazy you can buy it. Its your CHOICE.

If you don't like DLC then don't buy it and if the game isn't worth the price don't buy it. If it isn't worth it to you without the premium DLC then it probably wouldn't be worth the original price to you anyway. Just buy what you want and only for the price you think it is worth and then their will be no problem.



I think that the real issue here underneath it all is that people DO want these things and ARE willing to pay for them but they don't WANT to fork over the dough. They think that if they ***** and moan enough it will all be given to them for free. Well it wont so shut up.

   by q (Unregistered) - 2006-12-22
 » q

Another thing about the article above. If in NFS Carbon you work your way up and another person buys all their crap it doesn't matter because you can restrict races by class and such eliminating the issue. And if you couldn't do that it would be do to EA's poor design and not an issue with the idea of DLC alone. And to top all of that off, by playing to unlock stuff you are gaining skill which is much more valuable in a race than just about ANY car.

   by muffins (Unregistered) - 2006-12-22
 » i like them

i am with you q . i do not have time to play all they games the way i did and i have some friends that play like crazy to catch up to them i think it would be nice to ba able to down load some cars or guns so we can change it up .i played world of warcraft for a bit but i stopped because i just do not have or want to put in the time to to get to my friend level ( girls ,beer and being social is better then a night of wow on friday ).if i want to buy it i will if i think it is not for me i will not buy it. will it effect my gameplay ....maybe might make it better i can keep up with my friends and i do not have to put in a 30 hour gaming week like they do and really they do not care.
i like the 360 from the begining it has bin about choice ya you may pay a little more but i do not have to get it ...and really it comes down to this they are just games it is not like you NEED any of it just have fun if you like it buy it if not dont if you think it does not set a fare playing field just play with your friends and ask for the fare playing feild that is why live is so great choice all the way ..



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