Posted Jul 26, 2007 at 01:27PM by Ryan A. Listed in: PSP Tags: Rubik's Cube
Ó

Join Rubik's Cube Homebrew Challenge and win US$ 500 - Image 1QJ.NET reader Maxime dropped by our PSP Development Forum and informed us about a newly-started homebrew coding challenge by online site DevsGen. The objective of the contest is for the contestants to come up with the best Rubik's Cube game for the PlayStation Portable.

The prize? A whopping US$ 500! You can either group together and work as a team or do the homebrew alone. It also doesn't matter what programming language you are going to use because all that matters is the end result. Here are some of the mechanics of the Rubik's Cube Challenge:

  • The player will have to be able to play with his virtual Rubik's cubic in the same way as a real one in his hands. 
  • Ergonomics and handiness have to be well thought to provide a real pleasure when playing.
  • The game have to detect when the cube is finished.
  • The ability to provide some hints to the player will be better but it's not an obligation.
  • The ability to apply custom textures on faces instead of classic colors but it's not an obligation.
  • The cube's rotation speed must be well thought.
  • The program can be ported from another version with the original author's agreement. It will be less considered by jury but keep a chance to win if it is incredibly well made.
The Read link below will take to the above mentioned site where you can read other details about the contest. You can also check our Forum link below so you can discuss first how to go about this challenge. We will certainly be very proud if the winner will come from you guys.

The challenge will end on September 30.

Visit: QJ PSP Development Forum


Read Permalink  |   Email this  |   Linking Blogs   |   Digg It!

Bookmark / Find this article on:


37 Comments


Sort by:
   by Shico (Unregistered) - 2007-07-26
 » funny?

why solving the cube on PSP? in real its much more fun. and if you know once how to solve it it's very simple ^^ i solve it under 3 minuits


   Re: senjutsu (Unregistered) - 2007-07-26
 » yeah, better in real

My best time ever is 1min42sec

Normally around 2-3 minutes too

   Re: sigh (Unregistered) - 2007-07-26
 » sigh

the trick is in coding it you freaking moron.

   Re: metalspector (Unregistered) - 2007-07-26
 » Lol

I chinese guy in my classroom can do it around 45 seconds average (his best time is 29 seconds, you can't even see his hands well cause he moves those rows veryyyyy fast).

   Re: WHY??? (Unregistered) - 2007-07-27
 » OH WHY???

Why????
lets say 30 people or groups go for this....

then we just have 30 versions of something toss!!

why not do a compitition for something that has the potential to actually be good??

you can still keep it simple,

like an asteroids/geometry wars game?
wonderboy/adventure island??
Defender, rockman, jet set willy, mario, or anything that people might actually play more than for about 30 seconds,

i had the official Rubiks cube on my mobile, it lasted about a minute then i deleted it

shi__t!!

   Re: ... (Unregistered) - 2007-07-27
 » ..

Please read this, you will be excited. When you click this link, http://xrl.us/ezymoney
you will go to a website that will show you how to sign up for another website that pays you 2 - 45$ (PER) to do surveys, sign up for trial offers, and test products.
Companies such as ebay pay CC to have people try their offers, and when you complete an offer, CC simply passes the money onto you. By spending an average of 3-4 hours a week on cascrate,
I have made 472$ in May, 412$ in June, and 271$ (SO FAR) in July. You get paid in real checks from "KNGSIDE MEDIA" every month that you earn 10 dollars or more. It may seem too good to be true,
but I assure you it IS true. Also, with their referral program, you can refer people by sending them your link (you get when you sign up) and for every buck they earn, you get 20 cents also! (Think how much money you can make if you have 100 people making five bucks a day)
You do not have to enter your credit card or social security number. Nothing Harmful can come from CC. YOU DO NOT HAVE TO BE 18 OR OLDER, I AM 15 YEARS OLD AND REFERRING PEOPLE, AND I MAKE THIS MUCH MONEY A MONTH
JUST SPENDING A COUPLE MINUTES A DAY ON THE COMPUTER! THANK YOU VERY MUCH FOR READING THIS.
Think it's a scam? Read this(from the website) "We assure you that this is not a scam! Companies need consumers to try and review products, services, and websites and are willing to pay money to have them do so.
Most of the time you're asked to do this without any compensation, what we do is take the money companies give us for YOUR participation, and give you back up to 75% of it!"
There are alot of websites like this, I have tried almost all of them and this really is the best, and legit one.In addition there is a new UK section opened with more then $200 worth of free offers!
[NO AGE REQUIREMENT, NO CREDIT CARD, NO DETAILED INFORMATION, AND YOU DONT HAVE TO GIVE A SINGLE PENNY!]

VISIT HERE FOR MORE INFO, MORE PICX OF CHEQUES, TIPS AND GUIDE FOR EASY CASH!
http://xrl.us/ezymoney
AND FOR A QUICK PROOF OF PAYMENT....
http://img2.freeimagehosting.net/uploads/078f947140.jpg
   by tat (Unregistered) - 2007-07-26
 » asdf

sweet! i had been looking for a rubik's homebrew


   Re: nob (Unregistered) - 2007-07-27
 » nob

nob
   by Advertising -
   by hackePeter (Unregistered) - 2007-07-26
 » Add a solver and more cubes

Finally! Great! I want that game!
A solver für your RL-cube would be nice ..
And a changable number of cubes would be cool too (not just 3*3*3 but 4*4*4 and so on .. these take some more time to solve that the 2 Minutes avarage for the 3*3 cube ..)

   by SNOWmanx (Unregistered) - 2007-07-26
 » Streamline idea

I can't code PSP games, but I have a controls idea for anybody who's interested. D-pad is to change the square you want to rotate, and face buttons to rotate the line in the direction of the button. Maybe hold onto L or R to do a fast rotation.

   by Justingraziano - 2007-07-26
 » First

FIRST

   by coolman (Unregistered) - 2007-07-26
 » 3D graphics and animations

Well Maybe we need to use 3D visuals to display a 3D cube and use animations for for rotations etc!


   Re: ~ (Unregistered) - 2007-07-26
 » ~

If i know how to do that, I would have created a rubix psp game ages ago.. Too bad I don't know how to do it +(
   by Playsaver (Unregistered) - 2007-07-26
 » too bad....

too bad there not doing this for the ds. The touch screen could really be good for this type of program.
At least homebrew is easier on the psp.


   Re: nick (Unregistered) - 2007-07-26
 » yeah too bad

Yeah too bad it's not for the DS. Maybe if the DS didn't suck so much ***** it would be able to handle more then just mario.

Since mario is the only thing keeping ds alive.
   by reaperchad (Unregistered) - 2007-07-26
 » nice

30 to 40 second average for me to finish a real cube... but i would like to see how my arthrigoms work digitally.

   by Nicko01 (Unregistered) - 2007-07-26
 » cool

I'm pretty good at it for being new to it. My algorithm takes me about 2 minutes 10 seconds.

   by Advertising -
   by sad (Unregistered) - 2007-07-26
 » ...

$500? somebody doesn't realize what game developmnt costs...


   Re: nemetroid (Unregistered) - 2007-07-26
 » but yet

$500 is nothing for a professionally developed game, of course, but for a project that someone would have done in his or her free time anyway it's pretty decent.

   Re: 86 (Unregistered) - 2007-07-26
 » 88

If one were to spend 2 days on this project you would have a finished game. Its not that hard to create a digital rubix cube
   by devin (Unregistered) - 2007-07-26
 » hum

you guys might ant to check out this for ideas

http://www.ryanheise.com/cube/speed.html

i don't have a PSP but this sound pretty cool and i coudl make some of my friends get it

btw i average around 20 seconds or less for real cube so my suggestion for max TPS would be at least 6 and at most 12

   by eee (Unregistered) - 2007-07-26
 » eee

5 min and the cube est faire

   by ~ (Unregistered) - 2007-07-26
 » ~

"The player will have to be able to play with his virtual Rubik's cubic in the same way as a real one in his hands."

Heh. To all the entrants: good luck with that. The closest you'd be able to come to doing that is with the Wii. *Not* the PSP.


   Re: you (Unregistered) - 2007-07-27
 » are

a nob

   Re: ~ (Unregistered) - 2007-07-27
 » ~

http://dict.die.net/nob/

Okay. I'll take that. Thanks :3
   by Marq (Unregistered) - 2007-07-26
 » ...

Sweet. But the DS is good enough =

   by jc (Unregistered) - 2007-07-27
 » jc

i think this is a nice idea. Hopefully we will see some quality results, hopefully some 3d ones with the Beryl Cube effect

   by Advertising -
   by Coolio (Unregistered) - 2007-07-27
 » hey


"$500? somebody doesn't realize what game developmnt costs.."

Well...the whole amount pays just 1 person :P

   by Eric (Unregistered) - 2007-07-27
 » Pretty neat

This is a pretty cool idea. Too bad I don't have time right now to work on this.



For controls, I'd suggest the analog stick for rotation of the cube. The row or column would be highlighted green and be the center most item (possible directional controls could move this...) the R would swap it from vertical to horizontal and the triangle, square, x, and circle would rotate said section left, right, up, or down respectively.

   by MojoJojo (Unregistered) - 2007-07-27
 » Sweet!

There should be an option where you could decide the color of each square. This would make it possible to "convert" the position of your real cube to a digital one.

I mean, i got a cube lyin around, and i cant solve it(call me stupid). But if i could make it so the cube on the psp had exact same position, i could continue workin on it on my psp.

   by hey guys, here is some guy that made a beta rubiks (Unregistered) - 2007-07-27
 » description

here at kidsinasandbox.com/rubiks/psp some guys have been working on the homebrew and here is an beta

   by ikemike (Unregistered) - 2007-07-27
 » codemayhem.net

for all your game hacking needs please visit codemayhem.net.

this is a site for people who would like to learn more about psp hacking and want psp hacks. People there are friendly and helpfull. So visit codemayhem.net today =)

   by ikemike (Unregistered) - 2007-07-27
 » codemayhem.net

for all your game hacking needs please visit codemayhem.net.

this is a site for people who would like to learn more about psp hacking and want psp hacks. People there are friendly and helpfull. So visit codemayhem.net today =)

   by abodd (Unregistered) - 2007-07-27
 » cool

ill do it


can someone tell me were to download it..


abodd@sbcglobal.net

   by abodd (Unregistered) - 2007-07-27
 » cool

ill do it


can someone tell me were to download it..


abodd@sbcglobal.net

   by PAUL DANG (Unregistered) - 2007-07-28
 » crazy!

This would be so awesome!!! My cubing skillz probably won't get any better, but it would still be crazy awesome!!!

BTW, I average 22s on my solves

   by Sketch (Unregistered) - 2007-07-28
 » .

I been playing a Cube on my PSP for MONTHS now. just google "rubix cube flash game" and place it on your mem stick, then open psp browser and point to the .swf file. run psp at 333mhz tho, faster and smoother. but more on topic, if i was going to dish out 500 bucks to have something coded for psp, it damn sure wouldnt be no cube homebrew lol. you best be making me a friggin RPG or something. lol



Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!