Posted Sep 20, 2006 at 02:47AM by Mabie A. Listed in: Nintendo DS, Wii, PlayStation 3, PSP, Xbox 360, MMORPG Tags: NFL
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violenceJust several days ago, we posted a news here at QJ about a guy killing his 17-month old baby for pulling on the cords of his game console in the middle of a game and causing the console to fall. And then there's this story about a 25-year-old man going on a shooting spree over at Dawson College in Montreal, taking at least 1 life and leaving 19 others wounded just last September 13th. The media was quick to point out that the gunman enjoyed violent video games and once again, we see how video games, the violent ones at that, are conveniently pointed to as the necessary cause of violence in real life. A scapegoat? Maybe.

This led Nelson Rodriguez over at Planet Xbox360 to examine exactly if there is a causal relation between violence and video games. More particularly, which came first? In his article, he points out that if video games do influence gamers' behaviour, especially the young, impressionable ones, then shouldn't it be the case that there would be more people attracted to, say, sports?

He surmises that if, for example, researchers would pool in a group of kids who have never played sports and introduced them to Madden NFL, ten years later, when they track down how these kids turned out, they should take into account how many of these kids actually pursued football. After all, "being a pro athlete is much more appealing and socially acceptable than committing murder and spending your life in prison." Therefore, following through this logical syllogism, "if games truly lead to widespread copycat actions, sport-hating nerds will line up at the Jets tryout camp every year." But the reality is that it does not really result to that.

The only probable reason then is that gamers get into the kind of video games that give them what they are naturally inclined to or interested in to begin with. To say that the violence-simulating games like Saints Row are to be blamed for the violent tendencies of people is assumptive at best. Afterall, crime has been in existence for as long as mankind has been around. And no, we didn't need video games for it to happen. Thus, he sees no reason why gaming has to be tagged as the culprit for murder-inclined dispositions of people, with most parties making it sound as if a game directly transformed an innocent person into a raving killer.Violent games blamed for murder?

Yes, the sweeping generalizations and accusations can be really unforgiving and unfair, especially since there are a large number of gamers who could very well prove this hypothesis wrong. But it is no wonder how media can so easily pre-judge the character of a person based on his everyday activities. It just so happened that more often than not, the culprits had the common trait of being gamers, then put in the factor of easily putting the blame on something which you don't understand, and voila! You now have an excuse to give to the concerned citizens.

It would seem that gaming is the most convenient scapegoat for media and the authorities when it comes to pinning the blame on some gruesome act committed by a person. But the point is, as eloquently elaborated in the article, it does not necessarily follow. The sad truth is that, in spite of the wide reception and the fact that gaming is enjoyed as a budding culture, it still remains to be one unfathomable cryptic phenomenon for others, which causes them to repel it. As they say, "You fear what you cannot understand."


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36 Comments


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   by eoj711 - 2006-09-20
 » ...

this topic has some of the largest comments

   by WarLord - 2006-09-20
 » Violence is human nature

As human beings, we're forced to living in a structured society in order to survive. Our shortcommings won't allow us to change this way of life. The problem is that each individual is different. Where theres difference, theres always going to be complication. Throughout the beggining of mankind, people had to live with each other and somehow work around the various kinds of personalities we all possess.

Trying to tolerate our differences often leads to violence. Among social issues are the factors that "could" inspire us to commit violent acts toward one another. These include but are not limited to: Religion, Class, Race, Gender, Sexual Orientation, Nationality/Ethnic Background, Appearance, Personality, interests, viewpoints, Social Affiliations, etc. Media is merely a reflection of what humanity has already presented to itself throughout it's history. Of course some of these reflections are modified to the point where you could classify it as fantasy, but even that has the basic characteristics of how human beings interact with one another in real life. (Love, hate, depression, jealousy, violence, etc.)

Now, do these reflections harm an individual? It depends on who the person is. If that person didn't experience that kind of media, would it have prevented the individual from recieving inspiration to commit a violent act? I doubt it to some degree, but again it depends on the person and the environment he/she lives in.

All I'm really trying to say is that if video games weren't around as a scapegoat, something else will surely be there to take it's place. IMHO, if video games weren't around, there'd probably be more violence since more people will spend time outside socializing with others. Unfortunately we all come across people we just can't tolerate, or we come across people who can't tolerate us. That's where the violence begins.

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   by XTatiC (Unregistered) - 2006-09-20
 » haha

killing your 17 month old? what a stupid redneck

the files from the governments websites clearly show that murder rates in teens and 20's dramatically drops as video games get more and more popular.

....theft has increaed though, but no one mentions that.

:D

   by eyd (Unregistered) - 2006-09-20
 » NOT VIDEO GAMING !!!

Hey blame bad PARENTING & RELIGION and not VIDEO GAMES.

   by Justin (Unregistered) - 2006-09-20

" "if games truly lead to widespread copycat actions, sport-hating nerds will line up at the Jets tryout camp every year." But the reality is that it does not really result to that."

i think its easier to get a hold of a gun then join a pro-athelete team.

those killers had an issue before playing games. Something wasn't right. Im not just saying oh they had problems they're crazy.

Not everyone that plays games kill people.

Playing games is an output, but so can anything else.

   by J (Unregistered) - 2006-09-20

Games don't kill people.



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