Posted May 31, 2007 at 10:59AM by Ryan A. Listed in: Nintendo DS, Wii, PlayStation 3, PSP, Xbox 360, Mobile, Games for Windows Tags: Electronic Arts, PS2, Larry LaPierre
Ó

Electronic Arts must have sensed the fans' renewed "need for speed" and that's why it just announced Need for Speed ProStreet, the latest addition to the successful racing franchise. The new video game title will be available Fall 2007 for PS3, 360, Wii, PC, PS2, PSP, and DS. A mobile version is also in the works.

Among ProStreet's new features and improved graphics, EA would like to highlight the game's Autosculpt technology that allows players to directly impact their car's performance for the first time as well as personalize its appearance. EA Executive Producer Larry LaPierre commented,

Need for Speed ProStreet accelerates street racing culture by providing the ultimate stage for the pursuit of street racing supremacy. This is a game about building the ultimate performance-tuned battle machine, taking it to multi-disciplinary showdowns all over the world and pitting your skills and reputation against the very best street racers.


What we have below are the first ever screenshots and trailer video for the title. We usually have some reservations about a game being released on multi-platform but we have to say that we'll be keeping an eye on this one.

EA announces Need for Speed ProStreet - Image 1EA announces Need for Speed ProStreet - Image 2EA announces Need for Speed ProStreet - Image 3EA announces Need for Speed ProStreet - Image 4EA announces Need for Speed ProStreet - Image 5





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25 Comments


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   by FIRST!!!!1 (Unregistered) - 2007-05-31
 » Still No Credit Given!

C'mon QJ! I keep giving you loads of news to you via the "Got news? Submit it!" link and I said please leave credit where necessary. This is the 3rd time you haven't left credit.


   Re: First Posters are retards (Unregistered) - 2007-05-31
 » What, no GBA?

Come on EA!

   Re: JOKER (Unregistered) - 2007-06-01
 » NFS

I wish they make next gen ROAD RASH//

   Re: CHUCKINGROCKSATSPACESHIPS - 2007-06-01
 » to JOKER

Me too. Road Rash on PS1 was cool. A next gen one would be awesome! Can you just imagine the hd carnage? Good times.

   Re: ytu (Unregistered) - 2007-06-01
 » Roadrash motostorm

Isnt Motostorm just a ripoff of roadrash ?

   Re: Folding Junkie! - 2007-06-01
 » ytu!

Not even close! Nice try, though.
   by Benjamo (Unregistered) - 2007-05-31
 » Awsome

im a great nfs fan, i will add this one to my collection asap when its out

   by so (Unregistered) - 2007-05-31
 » wow eff ea

How come this game isnt on the snes?

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   by Matt (Unregistered) - 2007-05-31
 » AMAZING!

NFS WITH A DAMAGE SYSTEM!@!@ maybe it wont drive like a mario kart for SNES this time.. if so i'll buy it! otherwise, i'm keeping my money!

   by Strangler (Unregistered) - 2007-05-31
 » re

gba?

   by Upgrade or Die (Unregistered) - 2007-05-31
 » Microsoft leaves you in the dust

Wow even a mobile version, yet they dont even make an XBOX version. There isnt a single XBOX game being made anymore. Microsoft blows!


   Re: rellol (Unregistered) - 2007-05-31
 » Good

I'm glad MS gave the Xbox the boot, the PS2 has actually become a hindrance because it's still here, there are so many games that could've been awesome like Spiderman 3 but were sh*t because of the PS2 and it's outdated tech
   by sssss (Unregistered) - 2007-05-31
 » Who cares?

Does anyone still care about Need for Speed? Now they do the same thing with NFS as with every other game they make, it's the same as last year with a few new additions that do not warrant another $60 purchase, ala Madden

   by AoxomomoxoA - 2007-05-31
 » PS3 - X360 - PC [Background Information]

Even though my major at university was not related to computer science, I have taken many computer part-time courses for one year in Japan. My cousin whose major is computer informatics brought his computer booklet to my house; I spent a few hours to read it to kill some time. I translated all the Japanese texts into English. For your benefits, read the following paragraphs to increase your knowledge.

If you want to compare the speeds (performances) of CPUs, run a benchmark software; or just do some math and calculate the values.
- System architecture: PS2’s EE (emotion engine, CPU, by Sony & Toshiba) is implemented in 128 bit technology. EE was mass produced in 1999; at that time, all PCs (personal computer) in the world were made in 32 bit tech. Then a few years later, Intel and AMD (advanced micro devices) which are world’s 1st and 2nd biggest CPU manufacturers for PC industry, started to produce CPUs based on 64 bit tech. PC industry will have to go a long way until PC CPUs are made in 128 bit tech.
- Clock speed (frequency)
- Front Side Bus (FSB, system bus): is the physical bi-directional data path.

(Quote) “PS2 CPU has 300 MHz speed, and PS2 console can run very complex games like God of War 2, Final Fantasy XII, and so on. On the other hand, my old PC’s CPU has 1.5 GHz (1,500 MHz) speed, and it can barely run very low-end games. How can it happen when my PC CPU is five (x5) times faster than the speed of PS2 CPU?” (Unquote)

I have read comments like the above one many times which have been written by ign+rant and mor+nic losers. This is why many of you must read this informal essay (summary) to study and learn something. As I said earlier, you must consider all 3 factors: architecture, clock speed, and bus width.

PS2’s CPU (300 MHz) is as fast as 1.5 GHz Intel Pentium 4 CPU.

300MHz EE = 1,500 MHz Pentium 4 (Standard Edition)
(Or)
300 MHz EE = 3.0 GHz Celeron * 2 = (Celeron) 6,000 MHz worth of speed

Sony and Toshiba’s PS2 CPU is five (x5) times faster than Intel’s standard CPU.
PS2 CPU is twenty (x20) times faster than Intel’s Celeron CPU.

Intel’s Celeron CPU (I don’t have enough writing space to educate you on this term, visit online encyclopedia and study by yourself) is basically a dumbed-down version of Standard Edition.

The booklet (published in Apr. 2007) also talks about PC CPUs. Currently, the fastest CPU for PC is... Intel Core 2 Extreme QX6800 Quad-Core: $1,500 (tax inclusive, in US dollar).

You may buy this dumbed-down version... Intel Core 2 Quad Q6600 Quad-Core: Only $600 (tax inclusive).

If you don’t get enough pocket money from your mom and dad then get the Duo version... Intel Core 2 Duo: Only $140 (tax inclusive).
PS3’s Cell Microprocessor was jointly developed by a Sony, Toshiba, and IBM (an alliance known as STI). PS3’s Cell CPU is ten (x10) times faster than the speed of QX6800 Quad-Core ($1,500). You lowly-educated idi+ts always say that PS3 console is over-priced; you must be illiterate and blind; and I haven’t even talked about the future-device named Blu-ray drive in every PS3.
A chart in this book shows something interesting (see below). If we say the speed of PS2’s CPU is six (6), then it becomes easy to compare all the other CPUs.
6 --- PS2
7 --- GameCube
9 --- Xbox 1
12 --- Intel Pentium 4 3.0 GHz Standard
13 --- Wii
20 --- QX6800 Quad-Core
100 --- X360
200 --- PS3

Just for your reference or ignorance (to fill in your stupidity), IBM and Japanese companies like Fujitsu and Hitachi are world’s leading manufacturers of SuperComputers. Currently (in 2007), world’s fastest SuperComputer is IBM’s Blue Gene (used in the department of US Nuclear Security). Its speed is 280 tera-flops. IBM is currently making the newest SuperComputer which will run at 5 peta-flops (jaw-dropping 5,000 tera-flops). This newest SuperComputer will use the updated version of PS3’s Cell-microprocessor. Professional analysts have said that Sony will use this updated version of Cell CPU for their PlayStation 4 in the future.


   Re: Jp (Unregistered) - 2007-05-31
 » To the guy above

Aoxo......STFU

   Re: o (Unregistered) - 2007-05-31
 » JP go play your slow sh*tbox

and save up for real next gen teh ps3 u f,a,g,g,o,t fanboy

   Re: qw (Unregistered) - 2007-05-31
 » How are you on AoxomomoxoA?

You are much too stupid to be AoxomomoxoA, he has at least some sense, but you're telling others they're ignorant (ignorant isn't a blocked word you know, no need to write it with a plus sign) because you know something you read out of some free booklet. How sad is that?

Get a life

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   Re: AoxomamoxoA - 2007-05-31
 » thats not me

I really wish this clown would get the ban so he can stop posting spam under my name.

   Re: AoxomamoxoA - 2007-05-31
 » one letter difference

He isnt me (AoxomamoxoA). What he did was take my name and put an O instead of an A in the middle, further proving that not only is he an idiot, but he cant think for himself either.

I hope he keeps spamming, because Ive been here long enough to know he will eventually get the ban, it just takes some time.

   Re: qw (Unregistered) - 2007-06-01
 » Lol

Haha wow never would've noticed that, what a loser this guy is.

And I actually don't think I've ever seen anyone get banned on QJ, the only thing close to moderation that I've ever seen happen is when a mod comes in and deletes useless crap like this guy's posts. And that obviously doesn't happen too often

I wish QJ would do IP-banning, this guy deserves it

   Re: conzie (Unregistered) - 2007-06-01
 » your pc cant run complex games becuase

your PC has an OS and other programs running in the background, which takes up CPU power, a PS2 has none of them running in background so it has more CPU power free than your PC does

   Re: Gamer (Unregistered) - 2007-06-01
 » Nope

"a PS2 has none of them running in background so it has more CPU power free than your PC does"

A console CPU can have more CPU power free in terms of PERCENTAGE, but in TOTAL, the PC has more power available overall, as well as more memory and more powerful GPUs.
   by X01X - 2007-06-01
 » image 3

anyone else notice that on the third image of nfs prostreet the wheels on the RX7 are odd, the front and back wheels have completely different alloys in them?


   Re: SikWitThiz - 2007-06-01
 » image 3

Yo its like like that on all of the cars i seen so far. It cool to have different rims if the patterns go together but not to totally different rims. But for he idea in its self its cool you have that control.
   by ace high (Unregistered) - 2007-06-01
 » ?

ok, maybe it's because I'm not remembering it right but if it's 128 bit wouldn't the bus have to be massive?



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