Posted Jan 25, 2007 at 06:58AM by Pranav T Listed in: PSP Tags: TyRaNiD, Sony, Booster, Dark-AleX, Custom Firmware
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PSP - Image 1


Out of the blue, Dark_AleX has once again released the latest update to his 3.03 Open Edition custom firmware. And this one's a major upgrade, which means that you will have to install it the long way. And yes, the feature list has been beefed up again, with a lot of new things and updates. Without further ado, here's what's changed in the latest version:
  • AVC videos bitrate limit patched. The firmware limited the bitrate of avc videos to only 768 Kbps. OE now forces the limit to be 16384 Kbps. (Note: this doesn't mean than the psp can handle such a high bitrate, this means than they won't show error. I don't know which is the real maximum bitrate than the psp can handle at full speed)
  • Speed of OE boot is now ~3 seconds faster than previous versions. (without plugins)
  • CPU speed of XMB can now be changed.
  • Wifi can now work at 333 Mhz!
  • Added access to flash 0 and 1 via usb in the recovery menu, based on the great idea of USBSSS by Booster. Note that writing is enabled, so this is intended only for advanced users that know what they are doing in each moment.(It is not a great idea to change anything from the kd folder). Because of this addition, the rest of flashing options were removed.
  • PSP isos can now be deleted as any normal memstick games. (also the size of the iso now shows fine when you press triangle->information).
  • When formatting memory stick, GAME150, GAME303 and ISO directories will be automatically created!
  • Changes in internal HEN core:
    • If a EBOOT.PBP with a plain DATA.PSP had a data.psar, modulemgr took as size of the executable the size of data.psp+data.psar. Fixed. (this fix enables psx games to have plain data.psp without causing a memory error).
    • Added a couple of patches found by Tyranid. One allows syscalls instructions to be used in kernel mode without causing a crash. The other allows sceKernelQueryModuleInfo to work with sceInit and previous modules.
And this is just the stuff in the actual firmware. Dark_AleX has also updated the popstation with the following things:
  • The writing is now a bit different. This will avoid "Memory stick blinking too much" bug when using the plugin to load the 3.02 pops.
  • popstation now lets the use of non-encrypted DATA.PSP. If data.psp is in the same directory as the app, popstation will use that as the DATA.PSP of the eboot.pbp. Otherwise, it will use the one from BASE.PBP. A DATA.PSP that imitates the original sony one is included.
  • EBOOT.PBP generated with a non encrypted data.psp won't need the file KEYS.BIN at all. (Note: these EBOOT.PBP cannot work in versions prior to 3.03 OE-C due to a bug that those versions had.)
Since this is a major update, you have to do the full update by generating a DATA.DXAR using the OEUPDMAKER and then using that DXAR and flashing it using the 303oeflasher in the archive. Please refer to the readme for the full instructions. As always, please be careful with this mod. Since it modifies your PSP's flash0, there is a minor chance of bricking. Neither Dark_AleX, nor QJ.NET can be held responsible if something happens to your PSP as a result of flashing this firmware. With that said, here's the download.

Download Link: [Dark_AleX's 3.03 OE-C Custom Firmware]


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318 Comments


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   by Spaced (Unregistered) - 2007-01-25
 » hi

hi


   Re: suomi ftw (Unregistered) - 2007-01-25
 » jaajaa

First

   Re: fr@nk - 2007-01-25
 » yeah

this is a good upgrade thanks d.a.

   Re: Nopelike (Unregistered) - 2007-01-25
 » Killerspiele

Killerspiele in germany

http://youtube.com/watch?v+u_iOUhZp2No

   Re: GODFRILLA (Unregistered) - 2007-01-25
 » POPSTATION

DARK_alex!! your are a god man!!

the only problem i have found is with PSx games that use CD music files
- i've tried numerous ways of extracting and converting ps1 games that have cd tracks,
i've tried the modified popstations etc but can never get a fully working game with music...
i either get a track or 2 to work but none others or no music at all............

Can you make the psx emu redirect to the mp3 folder and play a random track from there??

im sure its probably just a case of just altering the psx emulator to look in the mp3 folder rather than looking for the cd track...???

would also cut down the size of the eboot conversions by doing this (although you'd have to keep 20 or 30 mp3's on your memory card, but at a lowish bitrate??)

or can you make it WMA or OGG compatible?? (free up more space??)

hope you can update or incorporate this in a future update OE-D???

as i, as a lot of other people mainly use our psp's for games - not films or anything
so how about an edition aimed at us gamers who dont want film stuff taking up our flash space????

again FULL CUDOS TO DARK ALEX

   Re: 337 (Unregistered) - 2007-01-25
 » Music

Love the work done by DA, just curious who else would just like to see the PSPs music capabilities improved, like being able to use more than one playlist file in a directory and allowing the playlist file to access music in other directories. Is it possible?Would free up loads of space on my memory stick.

   Re: spock (Unregistered) - 2007-01-25
 » ...

you just can't please some people i guess. especially when they are enormous douche's

   Re: big balls (Unregistered) - 2007-01-25
 » spock sucks ass for a living

i too would like to see the ps1 music sorted out, like godfrilla said i also have various ps1 games that dont have music because of the cdda tracks - playing music from the music folder sounds like a good alternative

spock - constuctive critism such as this is how DA gets ideas to improve his custom firmware so dont go flaming - im sure you have thought to your self some thing like this is cool but could do with wifi transfer or something... if enough people ask for something im sure DA will have a go at fitting it in

ps DA you da man!!



   Re: Advertising -


   Re: get a clue (Unregistered) - 2007-01-25
 » yea u

u can't just add features that weren't there to begin with. GET THIS THROUGH YOUR HEADS. the reason the video was improved because there was a cap limit that $ony implemented so that user created video didn't play full rez. dax broke the code that limited the video playback. he did not add new features. every feature of the custom firmware was something that was already there but just limited. geez. dax doesn't have the source code of the psp firmware where he can create whatever he wants to add.

   Re: killa10 (Unregistered) - 2007-01-25
 » 2wat

thats funny coz i thought he had to change the sony code to generally get anything to work as custom firmware.
if he didn't change or add stuff how can we run homebrew on 3.03 or how can we play any converted ps1 game?
what are all these PRX's flying around that do stuff that was not in the firmware to start with for, if they dont work?

nob sak

   Re: let me reiterate (Unregistered) - 2007-01-25
 » nob sak

prx's are user created files that can be created with a c dev environment and the open source psp lib. they are plug-ins. the only 100% original code found in the custom firmware is the recovery menu which boots at startup with a button press like the previous 1.5 custom firmware. features may be added to the recovery menu because it is homebrew code. xmb features cannot be added douche. 333mhz overclocking is a feature that is already there but capped. again the cap was broken. other than the recovery menu, and hacks to remove caps of already present features, point out 1 new feature that is added to the xmb that isn't in the official firmware and i will take back what i said. 3.03oe is a STILL a combination of 1.5 and 3.03 firmwares. the reason homebrew works on 3.03 is because of the 1.5 bootstrap dumbfvck. it's $ony's code that's combined with the newest official $ony firmware. hacks are present yes and modifications have been made to $ony's code but any ADDITONAL features that aren't found in the official firmware are not possible to add to THE XMB! plug-ins are entirely different from xmb features a$$wipe. as far as features like loading pops music files from a folder on memstick is ***** impossible because that feature is not already present in the psx emulator and the psx emulator would not know how to interpret the change. you can't just magically add something. maybe you're just thick and can't comprehend it...but it's true killa wigga wannabe.

   Re: Brandon V. (Unregistered) - 2007-01-25
 » I'n not a n00b, But i've got a problem

Hey, I'm currently on 3.03 OE-B, and I'd like to updated to OE-C, but for some reason after copying the oeupmaker/% folders into my PSP/GAME150 directory and the 150.PBP and 303.PBP, I try to run the updatemaker from my psp, and it opens up, as normal, but says

opening and checking 150.PBP...
cannot open file.

Then kicks my back to my psp "desktop"

Anyone got any idea what I need to do?
Any help would be appreciated!

   Re: help (Unregistered) - 2007-01-25
 » u

u need to create a new data.dxar file with the 3.03 and 1.50 extracted psar's. it's a major update and requires it. it's not a simple run the update and you're done. read the readme.

   Re: Brandon V (Unregistered) - 2007-01-25
 » Reply...

Should the updatemaker creat that data.dxar file? or is there a different way to make to dxar file. I've read the readme, and done everything it says, and it still says "cannot read file" for the 150.PBP

   Re: help (Unregistered) - 2007-01-25
 » u

download both updates. change the name of the 1.50 update from update.pbp to 150.pbp. change the name of the 3.03 update from update.pbp to 303.pbp. place them both in the update maker folder and run the maker.

   Re: help (Unregistered) - 2007-01-25
 » u

my bad. update.pbp + eboot.pbp

   Re: Brandon V. (Unregistered) - 2007-01-25
 » Maybe I am a n00b.. LOL

I found my problem... something a n00b would do.

I was putting my 150.PBP and 303.PBP in the PSP/GAME150 directory... not inside the oeupdate folder... LOL

I feel stupid now... but thanks man, you helped a bunch!

   Re: Advertising -


   Re: fLa(v)eZ (Unregistered) - 2007-01-25
 » ...

is it possible to change pops control from D-pad to analog stick and make tha D-pad L1 n L2....i no not everyone will like this so...can it be done like a plugin so the ppl who do want this can have it...thnlz again FOR THIS RELEASE

   Re: i have no name (Unregistered) - 2007-01-25
 » i feel like saying something :D

@big balls
"constuctive critism" and "request" are two different things lol

   Re: u (Unregistered) - 2007-01-25
 » u can

You can change the d pad to analog stick inside the menu,
while playing a psx game press home and go into assign buttions,
Then scroll through the options.

   Re: wind (Unregistered) - 2007-01-25
 » just a suggest / question

Does any of the homebrew or custom firmware can play video files taken in Sony Camera / Sony Ericsson Cell phone? I'm wondering if anyone knows or any super good programmers (like dark_alex) can include that function in the next firmware upgrade, hope i'm not asking too much.. thanx

   Re: help (Unregistered) - 2007-01-30
 » help

where do i find the right EBOOT.PBP file for the 3.03 update...is it already in the 3.03 oe-c file or in the sony fw3.03 file?

   Re: syama22 - 2007-01-31
 » help

where can i find the 3.03 eboot so that i can change the eboot.pbp to 303.pbp to copy in the oeupdmaker folder???? cause i already found the 1.5 eboot
   by LimePatch (Unregistered) - 2007-01-25
 » OMGZZ

THis is what i am talking about thanks DAX (L) LOVE YOU


   Re: ... (Unregistered) - 2007-01-25
 » To Brandon V

What you have to is to put oeupmaker and oeupmaker% inside the PSP/GAME150 and then put 150.PBP and 303.PBP inside the oeupmaker folder. run the update maker.
I think your problem is that you put 150.PBP and 303.PBP at wrong folder so that when update maker trying to open 150.PBP and it cannot be found because it wasn't there. i hope that helps.

   Re: tony kila (Unregistered) - 2007-01-26
 » what happen to the autoboot plugin?

the autoboot plugin doesnt work anymore since theres no vshmain.prx in the module folder so how would that work now
   by blissful0ne (Unregistered) - 2007-01-25
 » lol

3rd!
too bad mines briked.

   by Advertising -
   by Chameleon (Unregistered) - 2007-01-25
 » Great!

Can't wait to update.. :)
Seems to be great updates, now Sony just needs to release another firmware so Dark_Axel and co. can make another OE out of it ;)

   by LimePatch (Unregistered) - 2007-01-25
 » DARK ALEX PLEASE READ THIS!

I LOVE YOUR WORK AND I REALLY LOVE YOU HELPING MY TA-082 TO BE ON 3.03OE ..

In your next release would you please add a UMD FSO FORCE TO 2.0 Feutere. that would help me run a lot of Iso i can'īt ;(
so I need to use devhook please DARK_ALEX YOU ARE THE BEST READ THIS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


   Re: fLa(v)eZ (Unregistered) - 2007-01-25
 » D_A

if D_A is readn this...can u plz ass transfer features for music, iso, and saved games besides just the wireless transfer feature for tha photoz....thnkz for dis RELEASE

   Re: SteroidMitch (Unregistered) - 2007-01-25
 » to LimePatch

and y cant you run those iso's? it be on your part why there not working, not just DA's...im wiling to help tho...i had the same problem a while ago but i fixed it, email is shadymnms@yahoo.com

   Re: DARK ALEX (Unregistered) - 2007-01-25
 » UMD FORCE TO 2.0

dear limepatch are u a complete retard u dont need that umd force to 2.0 because is 3.03 oe c !!! heloo 3.03 loser duh u dont nedd that ok 3.03 is the highest firmware and u dont need that is anyone else needs help email me at DONT-*****ING-EMAIL-ME-EVER@SUCKIT.COM

   Re: LordPhrozen (Unregistered) - 2007-01-25
 » wow.

jesus grow up.

   Re: Jesus (Unregistered) - 2007-01-25
 » age

you better watch who your talking to!
   by xfloortjuhx - 2007-01-25
 » YES!!

Thnx Dark_AleX you are a God!!

   by VendeTTa (Unregistered) - 2007-01-25
 » Awesome

Woot! out of the blue dax, yet another great release, Thanks!

   by ffking - 2007-01-25
 » propz

propz to Dark Alex also does anybody knos if Cintros and gameboots still work properly


   Re: CJS132 (Unregistered) - 2007-01-25
 » YES

YES EVERY THING WORKS FOR ME GAMEBOOTS THE LOT
   by floxnard (Unregistered) - 2007-01-25
 » DAX > GOD

Sooooo... awesome! =)

   by axelixc - 2007-01-25
 » alright

way up alex ! way up dude...

   by PSP3R (Unregistered) - 2007-01-25
 » NICE

this is what ive been waiting for:)
Thank you so much dax

   by . (Unregistered) - 2007-01-25
 » UNDERCLOCKING IN XMB !!!

UNDERCLOCKING IN XMB !!!

that is an option that i was waiting for, becouse mp3 player runs fine at 50mhz, but it seems that this XMB-cpu speed only means overclocking,
so, D_A, if you are reading this:
add UNDERCLOCKING IN XMB please!!!

   by user (Unregistered) - 2007-01-25
 » ???

I am on 3.02 OEB
can i upgrade to 3.03 OEC or should i go from 3.03 OEA->3.03 OEB->3.03 OEC
please someone answer me...


   Re: Kichigai - 2007-01-25
 » Same as usual

Just like 3.02, that's the ONLY way you can get to OE-C. You have to start with OE-A, then minor patches the rest of the way.

   Re: thyvillageidiot - 2007-01-25
 » yea

just go straight to oec

   Re: Not logged in (Unregistered) - 2007-01-25
 » ...

major update (when you need to make a new data.dxar) means you can go straight from whatever firmware you're on (as long as it's homebrewable of course)

   Re: FlarePhoenix (Unregistered) - 2007-01-25
 » According to the ReadMe Kichi...

You can upgrade to 3.03 OE-C from 1.5, 2.71 SE, 3.02 OE, or 3.03 OE. So, user, you can go straight to 3.03 OE-C, just in case you needed confirmation.
   by ultragoregrind - 2007-01-25
 » wicked!

thank you DA! yet another fine release! (i'm updating now!)

   by coxy (Unregistered) - 2007-01-25
 » you are da man!

thanks dude

   by P3Pe (Unregistered) - 2007-01-25
 » installing

thank you da!
i'm moving right now from 3.02 oe-b to 3.03oe-c (my psp creates data.dxar)
i hope it wont brick ;)