Posted Sep 05, 2006 at 12:46PM by Robert S. Listed in: Xbox 360 Tags: Capcom, Unreal Engine, Atlus
Ó

HeaderThere was a time that the "American Way" of developing things was the only way to do it--until the Japanese reorganized and changed some of the procedures. They were able to churn out a lot of output (cars, etc.) than the Americans. However, it seems that some Japanese game developers are looking up to US game developers once more.

Unlike most Japanese game developers, Capcom has decided to do the "American Approach" in making games. Most Japaneses Game companies create graphics engines from the ground up per game. Yep, you read that right, it's like re-inventing the wheel every time a new car model comes off the shelf. This usually results in long development time. Capcom has decided to use a modularised based graphics engine to ensure that all game titles have the same quality. It also saves them on time for delivery.

The graphics engine is rumored to be almost like Unreal Engine 3.However, currently, the graphics engine only runs on the Xbox360, but hopefully they Capcom can do something about porting it to other consoles.

Should Japanese game developers follow? We've read somewhere that Atlus and Square-Enix has been doing it already. As far as we're concerned if the gamer likes the game, it's ok with us.


[Via Nikkei] Permalink  |   Email this  |   Linking Blogs   |   Digg It!

Bookmark / Find this article on:


4 Comments


Sort by:
   by Bob (Unregistered) - 2006-09-05
 » They recode it every time!?

But that completely defies the point of coding in modules...

   by Advertising -
   by capone420x (Unregistered) - 2006-09-05
 » xbox360 ownz the world

***** even the capcom has jumped on the 360 bandwagon. The only reason it only runs on the 360 cause the ps3 wont be able to handle it. sorry sony fanboys

   by suge (Unregistered) - 2006-09-05
 » ...

I am sure your joking, but c'mon, all they have to do is recode this engine for the ps3 and I am sure it will handle it. Do you honestly think there will be content on the 360 that the ps3 won't be able to execute?

   by latefee (Unregistered) - 2006-09-06
 » ....

"all they have to do is recode the engine"
you say that like it's the easiest thing to do.



Featured Content
QJ.NET Blog Network RSS Feeds
MyQJ Feed / PDA
MyQJ RSS / PDA
Blog of Blogs Feed / PDA
QJ.NET RSS / PDA
Gaming Consoles Feed / PDA
Nintendo DS RSS / PDA
PlayStation 3 RSS / PDA
PSP Updates RSS / PDA
Wii RSS / PDA
Xbox 360 RSS / PDA
PC Gaming Feed / PDA
Age of Conan RSS / PDA
Games for Windows RSS / PDA
MMORPG RSS / PDA
Tabula Rasa RSS / PDA
World of Warcraft RSS / PDA
Science Feed / PDA
Science RSS / PDA
Technology Feed / PDA
Apple RSS / PDA
Gadgets RSS / PDA
iPhone RSS / PDA
Mobile RSS / PDA
Photography RSS / PDA
Tech RSS / PDA
Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!