Posted Jul 09, 2008 at 09:48PM by Ceasar S. Listed in: Games for Windows Tags: BioWare, Strategy First, Stardock, Ironclad Games, Ray Muzyka
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BioWare to address piracy with DLC, multiplayer support - Image 1 


While the subject of piracy is age-old, it doesn't seem to grow old enough in PC gaming. BioWare followed up on its previous comments on continuing PC-exclusive projects by saying they have a new plan to combat piracy on a whole new level. The objective is to get people to want the game so badly by providing additional value and addressing the fan's needs.

"We’re doing a lot of post-release downloadable content on all of our PC titles going forward," Ray Muzyka said to MTV. BioWare's CEO says that the idea of encouraging players to buy a PC game is a good one, and that it may be the best way to prevent piracy - or at least, the loss of sales.

Stardock Systems, forerunners of that same principle, have been very successful with sales by rewarding gamers who buy a legitimate copy instead of downloading one off BitTorrent. Ironclad Games' Sins of a Solar Empire and Strategy First's Galactic Civilizations 2 have long been supported in the post-sales period with continuous updates and content.

Muzyka believes that it's important to "have players that want your games, want to believe in them and think they’re high-quality" in the future. It's by increasing the value of the investment that may convince a gamer that their money will be well spent after checking out with a game from their local retailer. And by doing so, they'll be able to ensure a loyal fan base.

But will this mean that BioWare will be cleaving their ties with the infamous "draconian" DRM? Stardock Systems' success was multi-tiered: on one hand they provided more value, and on the other, they severed their relations with StarForce and dropped copy protection altogether.

The notion that BioWare could drop SecuROM is alluring, despite the fact that it's highly unlikely. We're expecting BioWare's Dragon Age debut vid to air in just a few hours' time. Stay tuned for that and more.



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