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If we were doing a demo, there'd be a lot of time spent on deciding where a user could go, what quests to include, etc. For Fallout 3, we'd rather commit the time that can be used for delivering a demo into spending more time working on the final product. |
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[Via Bethesda Forums]
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1 Comments
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I'm getting kinda sick of Devs saying their game is too big/immersive for a demo. Just give us on quest or mission or something, I mean demo's can change people's minds about your game. Look at Saints Row, most people figured it was just going to be 'another GTA ripoff' then the demo was released and lots of people had found out how wrong they were! Same goes for Bioshock, I even was going to pass on it figuring it was just another Sci-Fi Shooter and it ended up being so much more
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